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* Update and properly list versions of the built-in fonts.bruvzg2023-09-0529-0/+0
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* Convert the editor and default theme fonts to WOFF2 format to save space.bruvzg2022-03-2556-0/+0
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* Use JetBrains Mono as the editor's default code fontHugo Locurcio2022-01-054-45/+93
| | | | | | | | | | | | | | This recently released font has been gaining popularity thanks to its readability and aesthetics. It also features font ligatures (enabled by default, but can be disabled in the Editor Settings). Its character set isn't as extensive as Hack's, but it should be sufficient for most uses. More information at <https://www.jetbrains.com/lp/mono/>. This also reorders the third-party font notices to be in alphabetical order.
* Remove Scene dependency from the TextServer, use scalable hex box font ↵bruvzg2021-10-032-0/+0
| | | | instead of built-in bitmap one.
* [Editor Fonts] Add Noto Sans Bold font variant for supported languages.bruvzg2021-07-1920-0/+0
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* Use a DynamicFont for the default project themeHugo Locurcio2021-05-171-0/+0
| | | | | | | | | | | | | | | | | This makes font oversampling work out of the box, while also increasing the supported character set's size. The default font is now larger as well to better fit today's screen resolutions. The OpenSans SemiBold font was chosen for two reasons: - Small file size, yet its character set supports Latin-1 and Cyrillic text. - A heavier font weight looks better in most "game" scenarios and is more readable against mixed-color backgrounds. This is considered a breaking change as it changes the default font's metrics, which will likely affect how Control nodes are laid out in scenes (unless a custom font is in use).
* [Complex Text Layouts] Refactor Font class, default themes and controls to ↵bruvzg2020-11-267-0/+0
| | | | | | | | use Text Server interface. Implement interface mirroring. Add TextLine and TextParagraph classes. Handle UTF-16 input on macOS and Windows.
* [Complex Text Layouts] Implement TextServer interface. Implement Fallback ↵bruvzg2020-11-262-0/+0
| | | | TextServer.
* Add Hindi font for editorvolzhs2018-08-301-0/+0
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* Merge pull request #18113 from toger5/bold_fontJuan Linietsky2018-05-071-0/+0
|\ | | | | added bold font to editor (support for coustom bold font)
| * added bold font to editor (support for coustom bold font)toger52018-04-191-0/+0
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* | Update Hack font to v3.003Hugo Locurcio2018-04-112-2/+2
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* Update Hack font to version 3.000Hugo Locurcio2017-12-152-38/+19
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* Changed Mononoki font to Hack fontDaniel J. Ramirez2017-09-174-94/+64
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* Changed source font to Mononoki.Daniel J. Ramirez2017-09-143-4/+4
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* Replace editor font to NotoSans for Latin, Arabic, Hebrew, Thaivolzhs2017-08-318-0/+92
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* Update source code pro font to 2.030volzhs2017-08-311-0/+0
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* Reorder the folders in tools to prepare moving tools/editorRémi Verschelde2017-02-099-0/+107
- `certs` and `editor_fonts` go to `thirdparty` - `dist` and `scripts` go to a new `misc` folder - `collada` and `doc` go to `tools/editor` The next step will be to rename `tools/editor` to `editor` directly, but this will be done at the right time to avoid breaking too many PRs.