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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
Patch the OpenXR headers to get EGL from GLAD if we're using it
David Snopek
2024-11-04
1
-0
/
+8
*
Update thirdparty OpenXR to 1.1.41
Bastiaan Olij
2024-09-27
2
-3
/
+4
*
Update OpenXR thirdparty library to 1.1.38, changed OpenXR init to stay on 1.0.x
Bastiaan Olij
2024-08-07
1
-36
/
+34
*
OpenXR: Update to version 1.0.34
Malcolm Nixon
2024-02-19
1
-0
/
+2
*
Updated thirdparty OpenXR library to 1.0.33
Bastiaan Olij
2024-01-09
13
-130
/
+16
*
openxr: Sync with upstream 1.0.31, don't build obsolete dispatch table
Rémi Verschelde
2023-10-26
3
-27
/
+87
*
openxr: Revert to 1.0.28, newer versions crash on Windows/Mingw-GCC
Rémi Verschelde
2023-10-23
3
-85
/
+25
*
openxr: Sync with upstream 1.0.30
Rémi Verschelde
2023-10-17
3
-25
/
+85
*
openxr: Sync with upstream 1.0.28
Rémi Verschelde
2023-07-11
13
-61
/
+221
*
Add missing stdint.h includes for GCC 13+
Rémi Verschelde
2023-06-07
1
-0
/
+1
*
Update OpenXR to 1.0.25
Bastiaan Olij
2022-09-14
1
-0
/
+33
*
Update OpenXR to 1.0.23
Bastiaan Olij
2022-06-23
1
-3
/
+3
*
Add OpenXR 1.0.22 to thirdparty libraries
Bastiaan Olij
2022-02-23
11
-0
/
+2408