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* recast: Update to upstream version 1.6.0Rémi Verschelde2023-05-2214-1175/+1352
| | | | | Release notes: - https://github.com/recastnavigation/recastnavigation/releases/tag/v1.6.0
* Updated Recast to 4fef044Graham Pentheny2022-11-276-24/+28
| | | | | | In some cases Godot can generate input parameters to Recast that cause it to crash. Specifically when baking NavigationMeshes for input meshes that have axis extents less than half the NavigationMesh CellSize. This has been fixed upstream in Recast (in https://github.com/recastnavigation/recastnavigation/commit/3901c5854c958593443859fd1214162452ff2982). Updating Godot's Recast integration fixes this crash issue in Godot as well.
* Recast: Update to upstream commit 5a870d4 (2022)Rémi Verschelde2022-05-174-29/+50
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* Recast: Update to upstream commit 57610fa (2019)Rémi Verschelde2020-04-307-230/+469
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* Recast integration.Saracen2017-09-0415-0/+9879