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* Use "volk" instead of statically linked Vulkan loader.bruvzg2021-08-121-100/+0
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* vulkan: Sync loader, headers and glslang to sdk-1.2.154.0Rémi Verschelde2020-10-151-18/+0
| | | | | | | | | | | Actually sdk-1.2.154.1 for Vulkan-Loader. glslang is updated to bacaef3237c515e40d1a24722be48c0a0b30f75f which is the known-good version for Vulkan-ValidationLayers 1.2.154.0. COPYRIGHT.txt was synced with the current version of the glslang LICENSE.txt, and `glslang/register_types.cpp` now uses the upstream definition for its default builtin resource instead of hardcoding it.
* Update Vulkan loader and headers to sdk-1.2.131.2Rémi Verschelde2020-03-091-0/+12
| | | | | | | (Headers are actually sdk-1.2.131.1, they did not get a re-release.) Also synced VMA 2.3.0 again, fixing unwanted clang-formatting of thirdparty code.
* SCons: Streamline Vulkan buildsystem + fixupsRémi Verschelde2020-02-111-0/+0
| | | | | | | | | | | - Renamed option to `builtin_vulkan`, since that's the name of the library and if we were to add new components, we'd likely use that same option. - Merge `vulkan_loader/SCsub` in `vulkan/SCsub`. - Accordingly, don't use built-in Vulkan headers when not building against the built-in loader library. - Drop Vulkan registry which we don't appear to need currently. - Style and permission fixes.
* Add static Vulkan loader.bruvzg2020-02-111-0/+106
Initial Vulkan support for Windows. Initial Vulkan support for macOS.