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* Reorder the folders in tools to prepare moving tools/editorRémi Verschelde2017-02-091-1141/+0
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-1/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-2/+2
* Type renames:Juan Linietsky2017-01-111-9/+9
* renamed joystick to joypad everywhere around source code!Juan Linietsky2017-01-081-1/+1
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-4/+4
* -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-041-1/+35
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-11/+11
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Renamed the bind_native functions to bind_vararg, should make it show the doc...Juan Linietsky2016-09-071-0/+5
* Merge pull request #6269 from neikeq/pr-doc-nullIgnacio Etcheverry2016-08-261-0/+4
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| * DocData: Fix null reference not detected correctlyIgnacio Etcheverry2016-08-241-0/+4
* | DocData: Fix duplicated parenthesis for default valuesIgnacio Etcheverry2016-08-181-6/+8
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* Doctool: correct XML indentationJ08nY2016-07-071-4/+4
* Make sure builtin types' constants remain in orderGeorge Marques2016-07-051-16/+0
* Add Variant to the list of clases, so it can be documented (make sure it can'...Juan Linietsky2016-06-291-0/+6
* Fix classes.xml sortingGeorge Marques2016-06-211-0/+26
* Save member information in docdataBojidar Marinov2016-05-131-0/+2
* Merge pull request #4548 from vnen/pr-fix-win64-buildRémi Verschelde2016-05-051-1/+2
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| * Fix memory leakGeorge Marques2016-05-041-1/+2
* | Merge pull request #4547 from neikeq/pr-wrong-debug-methodsRémi Verschelde2016-05-051-0/+1
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| * Add missing Vector2Array case to Variant::operator String()Ignacio Etcheverry2016-05-041-0/+1
* | Fix windows 64-bits build.George Marques2016-05-031-1/+1
* | Fixed documentation generator for polymorphic functionsDaniel J. Ramirez2016-05-031-0/+20
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* Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-271-2/+6
* doc: use correct identifier for InputEventJoystick{Motion, Button}hondres2016-02-101-1/+1
* fixes debug_release buildAriel Manzur2016-01-081-2/+2
* Added var2bytes and bytes2var to convet any variable to bytes and back. Close...Juan Linietsky2016-01-021-2/+6
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* added binary API to StreamPeer, fixes #2863Juan Linietsky2015-12-131-3/+2
* Fixes the make_doc.sh, <, > and & signs in descriptions that cause the parser...Aren Villanueva2015-11-191-0/+2
* Fix a bug with doctool (" >")Bojidar Marinov2015-09-231-2/+2
* Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky2015-06-291-3/+3
* resolved some cases wehre built-in doc is not properlt generated, fixes #1719Juan Linietsky2015-04-221-0/+3
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky2015-01-031-2/+4
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+2
* FixesJuan Linietsky2014-10-141-2/+3
* Bug FixesJuan Linietsky2014-06-291-1/+113
* -added kinematic bodyJuan Linietsky2014-02-221-0/+11
* -project settings are saved when changedJuan Linietsky2014-02-151-209/+14
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1112