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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
tools
/
editor
/
progress_dialog.cpp
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Age
Files
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*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-246
/
+0
*
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-0
/
+2
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-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-04
1
-6
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+6
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-4
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+4
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-30
1
-3
/
+3
*
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-12
1
-0
/
+4
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-Fix to progress dialog, speding it up
Juan Linietsky
2015-12-21
1
-2
/
+10
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-Completely removed EmptyControl (but added fallback), closes #1017
Juan Linietsky
2015-01-03
1
-3
/
+3
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-0
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+231