index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
tools
/
export
/
blender25
/
io_scene_dae
/
export_dae.py
Commit message (
Expand
)
Author
Age
Files
Lines
*
Remove Better Collada Exporter, now in its own repo
Rémi Verschelde
2016-07-10
1
-1923
/
+0
*
Flake8 compliance (except for unused variables)
Nobody Really
2016-07-09
1
-618
/
+909
*
Comma fix
Nobody Really
2016-07-09
1
-501
/
+501
*
Whitespace fix
Nobody Really
2016-07-09
1
-1641
/
+1549
*
Improved Blender/Collada shadeless->unshaded import
Pawel Kowal
2016-06-07
1
-0
/
+6
*
Improved Blender/Collada -colonly import creating collision shapes for empties
Pawel Kowal
2016-06-05
1
-0
/
+10
*
Remove trailing spaces
Rémi Verschelde
2016-04-02
1
-20
/
+20
*
Correct spot light size conversion in Blender exporter.
Brandon DeRosier
2016-03-13
1
-1
/
+1
*
Fix typo
Rémi Verschelde
2016-01-05
1
-1
/
+1
*
when copy images enabled, 'images' path prefix was only being written to file...
romulox_x
2015-07-09
1
-2
/
+2
*
Fix typo that produced invalid markup for images
Guido Berhoerster
2015-06-20
1
-1
/
+1
*
Fix DAE exporter - files unreadable by Assimp
Josh Heidenreich
2015-06-02
1
-7
/
+17
*
-fixed default godot logo
Juan Linietsky
2015-05-01
1
-6
/
+10
*
-Better Collada now keeps mesh names properly from blender, makes the "overwr...
Juan Linietsky
2015-04-08
1
-4
/
+6
*
merging okam changes
Juan Linietsky
2015-04-02
1
-18
/
+21
*
merges from okam repo
Juan Linietsky
2015-03-03
1
-16
/
+55
*
mergable version of ndee's pull request
Dana Olson
2015-01-09
1
-22
/
+49
*
Small Fixes
Juan Linietsky
2014-12-08
1
-4
/
+7
*
Batch of Bugfixes
Juan Linietsky
2014-12-07
1
-5
/
+19
*
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-12-02
1
-3
/
+16
*
-fix sound room params (was not working)
Juan Linietsky
2014-11-26
1
-1
/
+17
*
3D Import Import & UDP
Juan Linietsky
2014-11-12
1
-1
/
+1
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-1
/
+5
*
-Much improvement to baked light baker
Juan Linietsky
2014-10-27
1
-1
/
+9
*
-do not use calc_tangents if no UVs
Juan Linietsky
2014-10-14
1
-1
/
+4
*
Collada
Juan Linietsky
2014-10-14
1
-36
/
+139
*
-compatibility fixes, Better Collada is ready for PRIME TIME!
Juan Linietsky
2014-10-09
1
-86
/
+101
*
-Rasterizer supports meshes with both skeletons and blend shapes
Juan Linietsky
2014-10-09
1
-63
/
+213
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
1
-1
/
+9
*
Restore current frame and assigned actions to the state before export
Ralf Hölzemer
2014-09-25
1
-0
/
+15
*
Only export Actions with a user count > 0
Ralf Hölzemer
2014-09-23
1
-1
/
+1
*
Recover shape key state
Sergey Lapin
2014-09-17
1
-0
/
+2
*
Added option to enable and disable export of shape keys
Sergey Lapin
2014-09-17
1
-1
/
+1
*
Added shape keys export
Sergey Lapin
2014-09-17
1
-14
/
+32
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-5
/
+12
*
Little Bits
Juan Linietsky
2014-08-14
1
-2
/
+5
*
Small Issues & Maintenance
Juan Linietsky
2014-08-01
1
-3
/
+27
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+1217