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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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animation
Mode
Name
Size
-rw-r--r--
SCsub
102
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plain
-rw-r--r--
animation_blend_space_1d.cpp
9730
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-rw-r--r--
animation_blend_space_1d.h
1689
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-rw-r--r--
animation_blend_space_2d.cpp
17451
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-rw-r--r--
animation_blend_space_2d.h
2573
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-rw-r--r--
animation_blend_tree.cpp
33217
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-rw-r--r--
animation_blend_tree.h
7657
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-rw-r--r--
animation_cache.cpp
9674
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-rw-r--r--
animation_cache.h
3447
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-rw-r--r--
animation_node_state_machine.cpp
23031
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-rw-r--r--
animation_node_state_machine.h
3753
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-rw-r--r--
animation_player.cpp
49579
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-rw-r--r--
animation_player.h
10110
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-rw-r--r--
animation_tree.cpp
35766
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-rw-r--r--
animation_tree.h
6371
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-rw-r--r--
animation_tree_player.cpp
55630
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-rw-r--r--
animation_tree_player.h
13540
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-rw-r--r--
root_motion_view.cpp
5323
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-rw-r--r--
root_motion_view.h
863
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-rw-r--r--
tween.cpp
44719
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-rw-r--r--
tween.h
7409
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-rw-r--r--
tween_interpolaters.cpp
12758
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plain