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redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
servers
/
rendering
/
renderer_rd
/
shaders
Mode
Name
Size
-rw-r--r--
SCsub
732
log
stats
plain
-rw-r--r--
blit.glsl
2762
log
stats
plain
-rw-r--r--
canvas.glsl
25681
log
stats
plain
-rw-r--r--
canvas_occlusion.glsl
1043
log
stats
plain
-rw-r--r--
canvas_sdf.glsl
3639
log
stats
plain
-rw-r--r--
canvas_uniforms_inc.glsl
4892
log
stats
plain
-rw-r--r--
cluster_data_inc.glsl
132
log
stats
plain
-rw-r--r--
cluster_debug.glsl
3302
log
stats
plain
-rw-r--r--
cluster_render.glsl
5025
log
stats
plain
-rw-r--r--
cluster_store.glsl
3461
log
stats
plain
-rw-r--r--
decal_data_inc.glsl
413
log
stats
plain
d---------
effects
2199
log
stats
plain
d---------
environment
582
log
stats
plain
d---------
forward_clustered
197
log
stats
plain
d---------
forward_mobile
143
log
stats
plain
-rw-r--r--
giprobe_write.glsl
6535
log
stats
plain
-rw-r--r--
light_data_inc.glsl
2456
log
stats
plain
-rw-r--r--
particles.glsl
20159
log
stats
plain
-rw-r--r--
particles_copy.glsl
6774
log
stats
plain
-rw-r--r--
samplers_inc.glsl
1342
log
stats
plain
-rw-r--r--
scene_data_inc.glsl
2192
log
stats
plain
-rw-r--r--
scene_forward_aa_inc.glsl
1829
log
stats
plain
-rw-r--r--
scene_forward_gi_inc.glsl
8695
log
stats
plain
-rw-r--r--
scene_forward_lights_inc.glsl
35112
log
stats
plain
-rw-r--r--
scene_forward_vertex_lights_inc.glsl
3590
log
stats
plain
-rw-r--r--
skeleton.glsl
10621
log
stats
plain