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Redot Engine – Multi-platform 2D and 3D game engine
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rendering
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renderer_rd
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storage_rd
Mode
Name
Size
-rw-r--r--
SCsub
89
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stats
plain
-rw-r--r--
forward_id_storage.cpp
2479
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plain
-rw-r--r--
forward_id_storage.h
3229
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plain
-rw-r--r--
light_storage.cpp
88930
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plain
-rw-r--r--
light_storage.h
41502
log
stats
plain
-rw-r--r--
material_storage.cpp
80614
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stats
plain
-rw-r--r--
material_storage.h
17121
log
stats
plain
-rw-r--r--
mesh_storage.cpp
82955
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plain
-rw-r--r--
mesh_storage.h
27590
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plain
-rw-r--r--
particles_storage.cpp
78454
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-rw-r--r--
particles_storage.h
20945
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-rw-r--r--
render_buffer_custom_data_rd.h
2666
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plain
-rw-r--r--
render_data_rd.cpp
2596
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plain
-rw-r--r--
render_data_rd.h
4353
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plain
-rw-r--r--
render_scene_buffers_rd.compat.inc
4009
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plain
-rw-r--r--
render_scene_buffers_rd.cpp
30160
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-rw-r--r--
render_scene_buffers_rd.h
17408
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stats
plain
-rw-r--r--
render_scene_data_rd.cpp
14970
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plain
-rw-r--r--
render_scene_data_rd.h
6656
log
stats
plain
-rw-r--r--
texture_storage.cpp
143790
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stats
plain
-rw-r--r--
texture_storage.h
28408
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stats
plain
-rw-r--r--
utilities.cpp
13238
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plain
-rw-r--r--
utilities.h
5282
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plain