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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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servers
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rendering
/
renderer_rd
Mode
Name
Size
-rw-r--r--
SCsub
282
log
stats
plain
-rw-r--r--
cluster_builder_rd.cpp
25454
log
stats
plain
-rw-r--r--
cluster_builder_rd.h
11989
log
stats
plain
d---------
effects
645
log
stats
plain
-rw-r--r--
effects_rd.cpp
17500
log
stats
plain
-rw-r--r--
effects_rd.h
6464
log
stats
plain
d---------
environment
235
log
stats
plain
d---------
forward_clustered
265
log
stats
plain
d---------
forward_mobile
253
log
stats
plain
-rw-r--r--
framebuffer_cache_rd.cpp
3116
log
stats
plain
-rw-r--r--
framebuffer_cache_rd.h
9776
log
stats
plain
-rw-r--r--
pipeline_cache_rd.cpp
6255
log
stats
plain
-rw-r--r--
pipeline_cache_rd.h
4953
log
stats
plain
-rw-r--r--
renderer_canvas_render_rd.cpp
109389
log
stats
plain
-rw-r--r--
renderer_canvas_render_rd.h
15304
log
stats
plain
-rw-r--r--
renderer_compositor_rd.cpp
14063
log
stats
plain
-rw-r--r--
renderer_compositor_rd.h
6224
log
stats
plain
-rw-r--r--
renderer_scene_render_rd.cpp
62468
log
stats
plain
-rw-r--r--
renderer_scene_render_rd.h
18382
log
stats
plain
-rw-r--r--
shader_rd.cpp
23273
log
stats
plain
-rw-r--r--
shader_rd.h
6063
log
stats
plain
d---------
shaders
1330
log
stats
plain
d---------
storage_rd
935
log
stats
plain
-rw-r--r--
uniform_set_cache_rd.cpp
3108
log
stats
plain
-rw-r--r--
uniform_set_cache_rd.h
7400
log
stats
plain