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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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Mode
Name
Size
-rw-r--r--
SCsub
89
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plain
-rw-r--r--
rasterizer.cpp
2530
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-rw-r--r--
rasterizer.h
42101
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-rw-r--r--
shader_language.cpp
142489
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-rw-r--r--
shader_language.h
15955
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plain
-rw-r--r--
shader_types.cpp
22025
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-rw-r--r--
shader_types.h
2881
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-rw-r--r--
visual_server_canvas.cpp
45268
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-rw-r--r--
visual_server_canvas.h
12168
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-rw-r--r--
visual_server_global.cpp
2639
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-rw-r--r--
visual_server_global.h
2732
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-rw-r--r--
visual_server_light_baker.cpp
2298
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-rw-r--r--
visual_server_light_baker.h
2783
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-rw-r--r--
visual_server_raster.cpp
6871
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-rw-r--r--
visual_server_raster.h
29689
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-rw-r--r--
visual_server_scene.cpp
115697
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-rw-r--r--
visual_server_scene.h
16751
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-rw-r--r--
visual_server_viewport.cpp
25734
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-rw-r--r--
visual_server_viewport.h
7311
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-rw-r--r--
visual_server_wrap_mt.cpp
6037
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-rw-r--r--
visual_server_wrap_mt.h
24050
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plain