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Diffstat (limited to 'include/core/Godot.hpp')
-rw-r--r-- | include/core/Godot.hpp | 732 |
1 files changed, 732 insertions, 0 deletions
diff --git a/include/core/Godot.hpp b/include/core/Godot.hpp new file mode 100644 index 0000000..0069b63 --- /dev/null +++ b/include/core/Godot.hpp @@ -0,0 +1,732 @@ +#ifndef GODOT_H +#define GODOT_H + +#include <cstdlib> + +#include <godot.h> + + +#include <CoreTypes.hpp> +#include <Variant.hpp> + +#include <Object.hpp> + +namespace godot { + + + + +#if !defined(_WIN32) +#define GD_EXPORT +#else +#define GD_EXPORT __declspec(dllexport) +#endif + + +#define GODOT_NATIVE_INIT(arg) extern "C" void GD_EXPORT godot_native_init(arg) +#define GODOT_NATIVE_TERMINATE(arg) extern "C" void GD_EXPORT godot_native_terminate(arg) + + + +#define GODOT_CLASS(Name, Base) \ + public: inline static char *___get_type_name() { return (char *) #Name; } \ + inline static char *___get_base_type_name() { return (char *) #Base; } \ + Base *self; \ + inline Name(godot_object *o) { self = (Base *) o; } \ + private: + +#define GODOT_SUBCLASS(Name, Base) \ + public: inline static char *___get_type_name() { return (char *) #Name; } \ + inline static char *___get_base_type_name() { return (char *) #Base; } \ + inline Name(godot_object *o) : Base(o) {} \ + private: + + + +template<class T> +struct _ArgCast { + static T _arg_cast(Variant a) + { + return (T) a; + } +}; + +template<class T> +struct _ArgCast<T*> { + static T *_arg_cast(Variant a) + { + return (T *) ((Object *) a); + } +}; + + + + +template<class T> +T *as(Object *obj) +{ + return (T *) godot_native_get_userdata(obj); +} + +// instance and destroy funcs + +template<class T> +void *_godot_class_instance_func(godot_object *p, void *method_data) +{ + T *d = new T(p); + d->_init(); + return d; +} + +template<class T> +void _godot_class_destroy_func(godot_object *p, void *method_data, void *data) +{ + T *d = (T *) data; + delete d; +} + + + +template<class T> +void register_class() +{ + godot_instance_create_func create = {}; + create.create_func = _godot_class_instance_func<T>; + + godot_instance_destroy_func destroy = {}; + destroy.destroy_func = _godot_class_destroy_func<T>; + + + godot_script_register_class(T::___get_type_name(), T::___get_base_type_name(), create, destroy); + T::_register_methods(); +} + +template<class T> +void register_tool_class() +{ + godot_instance_create_func create = {}; + create.create_func = _godot_class_instance_func<T>; + + godot_instance_destroy_func destroy = {}; + destroy.destroy_func = _godot_class_destroy_func<T>; + + + godot_script_register_tool_class(T::___get_type_name(), T::___get_base_type_name(), create, destroy); + T::_register_methods(); +} + + + + + + + + + + + + +// method registering + +typedef godot_variant (*__godot_wrapper_method)(godot_object *, void *, void *, int, godot_variant **); + + +template<class T, class R, class ...args> +char *___get_method_class_name(R (T::*p)(args... a)) +{ + return T::___get_type_name(); +} + + +// wohooo, let the fun begin. + +template<class T, class R> +struct _WrappedMethod0 { + R (T::*f)(); + static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) + { + godot_variant v; + godot_variant_new_nil(&v); + + T *obj = (T *) user_data; + _WrappedMethod0<T, R> *method = (_WrappedMethod0<T, R>*) method_data; + + Variant *var = (Variant *) &v; + + *var = (obj->*(method->f))(); + + return v; + } +}; + + +template<class T> +struct _WrappedMethod0<T, void> { + void (T::*f)(); + static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) + { + godot_variant v; + godot_variant_new_nil(&v); + + T *obj = (T *) user_data; + _WrappedMethod0<T, void> *method = (_WrappedMethod0<T, void>*) method_data; + + (obj->*(method->f))(); + + return v; + } +}; + +template<class T, class R> +void *___make_wrapper_function(R (T::*f)()) +{ + _WrappedMethod0<T, R> *p = (_WrappedMethod0<T, R> *) malloc(sizeof(_WrappedMethod0<T, R>)); + p->f = f; + return (void *) p; +} + +template<class T, class R> +__godot_wrapper_method ___get_wrapper_function(R (T::*f)()) +{ + return (__godot_wrapper_method) &_WrappedMethod0<T, R>::__wrapped_method; +} + + + + + + + + +template<class T, class R, class A0> +struct _WrappedMethod1 { + R (T::*f)(A0); + static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) + { + godot_variant v; + godot_variant_new_nil(&v); + + T *obj = (T *) user_data; + _WrappedMethod1<T, R, A0> *method = (_WrappedMethod1<T, R, A0>*) method_data; + + Variant *var = (Variant *) &v; + Variant **arg = (Variant **) args; + + *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0])); + + return v; + } +}; + +template<class T, class A0> +struct _WrappedMethod1<T, void, A0> { + void (T::*f)(A0); + static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) + { + godot_variant v; + godot_variant_new_nil(&v); + + T *obj = (T *) user_data; + _WrappedMethod1<T, void, A0> *method = (_WrappedMethod1<T, void, A0>*) method_data; + + Variant **arg = (Variant **) args; + + (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0])); + + return v; + } +}; + + +template<class T, class R, class A0> +void *___make_wrapper_function(R (T::*f)(A0)) +{ + _WrappedMethod1<T, R, A0> *p = (_WrappedMethod1<T, R, A0> *) malloc(sizeof(_WrappedMethod1<T, R, A0>)); + p->f = f; + return (void *) p; +} + +template<class T, class R, class A0> +__godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0)) +{ + return (__godot_wrapper_method) &_WrappedMethod1<T, R, A0>::__wrapped_method; +} + + + + + + + + + + + + +template<class T, class R, class A0, class A1> +struct _WrappedMethod2 { + R (T::*f)(A0, A1); + static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) + { + godot_variant v; + godot_variant_new_nil(&v); + + T *obj = (T *) user_data; + _WrappedMethod2<T, R, A0, A1> *method = (_WrappedMethod2<T, R, A0, A1>*) method_data; + + Variant *var = (Variant *) &v; + Variant **arg = (Variant **) args; + + *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1])); + + return v; + } +}; + +template<class T, class A0, class A1> +struct _WrappedMethod2<T, void, A0, A1> { + void (T::*f)(A0, A1); + static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) + { + godot_variant v; + godot_variant_new_nil(&v); + + T *obj = (T *) user_data; + _WrappedMethod2<T, void, A0, A1> *method = (_WrappedMethod2<T, void, A0, A1>*) method_data; + + Variant **arg = (Variant **) args; + + (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1])); + + return v; + } +}; + + +template<class T, class R, class A0, class A1> +void *___make_wrapper_function(R (T::*f)(A0, A1)) +{ + _WrappedMethod2<T, R, A0, A1> *p = (_WrappedMethod2<T, R, A0, A1> *) malloc(sizeof(_WrappedMethod2<T, R, A0, A1>)); + p->f = f; + return (void *) p; +} + +template<class T, class R, class A0, class A1> +__godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1)) +{ + return (__godot_wrapper_method) &_WrappedMethod2<T, R, A0, A1>::__wrapped_method; +} + + + + + + + + + + + + +template<class T, class R, class A0, class A1, class A2> +struct _WrappedMethod3 { + R (T::*f)(A0, A1, A2); + static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) + { + godot_variant v; + godot_variant_new_nil(&v); + + T *obj = (T *) user_data; + _WrappedMethod3<T, R, A0, A1, A2> *method = (_WrappedMethod3<T, R, A0, A1, A2>*) method_data; + + Variant *var = (Variant *) &v; + Variant **arg = (Variant **) args; + + *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2])); + + return v; + } +}; + +template<class T, class A0, class A1, class A2> +struct _WrappedMethod3<T, void, A0, A1, A2> { + void (T::*f)(A0, A1, A2); + static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) + { + godot_variant v; + godot_variant_new_nil(&v); + + T *obj = (T *) user_data; + _WrappedMethod3<T, void, A0, A1, A2> *method = (_WrappedMethod3<T, void, A0, A1, A2>*) method_data; + + Variant **arg = (Variant **) args; + + (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2])); + + return v; + } +}; + + +template<class T, class R, class A0, class A1, class A2> +void *___make_wrapper_function(R (T::*f)(A0, A1, A2)) +{ + _WrappedMethod3<T, R, A0, A1, A2> *p = (_WrappedMethod3<T, R, A0, A1, A2> *) malloc(sizeof(_WrappedMethod3<T, R, A0, A1, A2>)); + p->f = f; + return (void *) p; +} + +template<class T, class R, class A0, class A1, class A2> +__godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2)) +{ + return (__godot_wrapper_method) &_WrappedMethod3<T, R, A0, A1, A2>::__wrapped_method; +} + + + + + + + + + + + +template<class T, class R, class A0, class A1, class A2, class A3> +struct _WrappedMethod4 { + R (T::*f)(A0, A1, A2, A3); + static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) + { + godot_variant v; + godot_variant_new_nil(&v); + + T *obj = (T *) user_data; + _WrappedMethod4<T, R, A0, A1, A2, A3> *method = (_WrappedMethod4<T, R, A0, A1, A2, A3>*) method_data; + + Variant *var = (Variant *) &v; + Variant **arg = (Variant **) args; + + *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3])); + + return v; + } +}; + +template<class T, class A0, class A1, class A2, class A3> +struct _WrappedMethod4<T, void, A0, A1, A2, A3> { + void (T::*f)(A0, A1, A2, A3); + static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) + { + godot_variant v; + godot_variant_new_nil(&v); + + T *obj = (T *) user_data; + _WrappedMethod4<T, void, A0, A1, A2, A3> *method = (_WrappedMethod4<T, void, A0, A1, A2, A3>*) method_data; + + Variant **arg = (Variant **) args; + + (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3])); + + return v; + } +}; + + +template<class T, class R, class A0, class A1, class A2, class A3> +void *___make_wrapper_function(R (T::*f)(A0, A1, A2, A3)) +{ + _WrappedMethod4<T, R, A0, A1, A2, A3> *p = (_WrappedMethod4<T, R, A0, A1, A2, A3> *) malloc(sizeof(_WrappedMethod4<T, R, A0, A1, A2, A3>)); + p->f = f; + return (void *) p; +} + +template<class T, class R, class A0, class A1, class A2, class A3> +__godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2, A3)) +{ + return (__godot_wrapper_method) &_WrappedMethod4<T, R, A0, A1, A2, A3>::__wrapped_method; +} + + + + + + + + + + +template<class T, class R, class A0, class A1, class A2, class A3, class A4> +struct _WrappedMethod5 { + R (T::*f)(A0, A1, A2, A3, A4); + static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) + { + godot_variant v; + godot_variant_new_nil(&v); + + T *obj = (T *) user_data; + _WrappedMethod5<T, R, A0, A1, A2, A3, A4> *method = (_WrappedMethod5<T, R, A0, A1, A2, A3, A4>*) method_data; + + Variant *var = (Variant *) &v; + Variant **arg = (Variant **) args; + + *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]), _ArgCast<A4>::_arg_cast(*arg[4])); + + return v; + } +}; + +template<class T, class A0, class A1, class A2, class A3, class A4> +struct _WrappedMethod5<T, void, A0, A1, A2, A3, A4> { + void (T::*f)(A0, A1, A2, A3, A4); + static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) + { + godot_variant v; + godot_variant_new_nil(&v); + + T *obj = (T *) user_data; + _WrappedMethod5<T, void, A0, A1, A2, A3, A4> *method = (_WrappedMethod5<T, void, A0, A1, A2, A3, A4>*) method_data; + + Variant **arg = (Variant **) args; + + (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]), _ArgCast<A4>::_arg_cast(*arg[4])); + + return v; + } +}; + + +template<class T, class R, class A0, class A1, class A2, class A3, class A4> +void *___make_wrapper_function(R (T::*f)(A0, A1, A2, A3, A4)) +{ + _WrappedMethod5<T, R, A0, A1, A2, A3, A4> *p = (_WrappedMethod5<T, R, A0, A1, A2, A3, A4> *) malloc(sizeof(_WrappedMethod5<T, R, A0, A1, A2, A3, A4>)); + p->f = f; + return (void *) p; +} + +template<class T, class R, class A0, class A1, class A2, class A3, class A4> +__godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2, A3, A4)) +{ + return (__godot_wrapper_method) &_WrappedMethod5<T, R, A0, A1, A2, A3, A4>::__wrapped_method; +} + + + + + + + + + + + + + + + + + +template<class M> +void register_method(char *name, M method_ptr, godot_method_rpc_mode rpc_type = GODOT_METHOD_RPC_MODE_DISABLED) +{ + godot_instance_method method = {}; + method.method_data = ___make_wrapper_function(method_ptr); + method.free_func = free; + method.method = (__godot_wrapper_method) ___get_wrapper_function(method_ptr); + + + godot_method_attributes attr = {}; + attr.rpc_type = rpc_type; + + godot_script_register_method(___get_method_class_name(method_ptr), name, attr, method); +} + + + +template<class T, class P> +struct _PropertySetFunc { + void (T::*f)(P); + static void _wrapped_setter(godot_object *object, void *method_data, void *user_data, godot_variant value) + { + _PropertySetFunc<T, P> *set_func = (_PropertySetFunc<T, P> *) method_data; + T *obj = (T *) user_data; + + Variant *v = (Variant *) &value; + + (obj->*(set_func->f))(_ArgCast<P>::_arg_cast(*v)); + } +}; + +template<class T, class P> +struct _PropertyGetFunc { + P (T::*f)(); + static godot_variant _wrapped_getter(godot_object *object, void *method_data, void *user_data) + { + _PropertyGetFunc<T, P> *get_func = (_PropertyGetFunc<T, P> *) method_data; + T *obj = (T *) user_data; + + godot_variant var; + godot_variant_new_nil(&var); + + Variant *v = (Variant *) &var; + + *v = (obj->*(get_func->f))(); + + return var; + } +}; + + + + + + +template<class T, class P> +struct _PropertyDefaultSetFunc { + P (T::*f); + static void _wrapped_setter(godot_object *object, void *method_data, void *user_data, godot_variant value) + { + _PropertyDefaultSetFunc<T, P> *set_func = (_PropertyDefaultSetFunc<T, P> *) method_data; + T *obj = (T *) user_data; + + Variant *v = (Variant *) &value; + + (obj->*(set_func->f)) = _ArgCast<P>::_arg_cast(*v); + } +}; + +template<class T, class P> +struct _PropertyDefaultGetFunc { + P (T::*f); + static godot_variant _wrapped_getter(godot_object *object, void *method_data, void *user_data) + { + _PropertyDefaultGetFunc<T, P> *get_func = (_PropertyDefaultGetFunc<T, P> *) method_data; + T *obj = (T *) user_data; + + godot_variant var; + godot_variant_new_nil(&var); + + Variant *v = (Variant *) &var; + + *v = (obj->*(get_func->f)); + + return var; + } +}; + + +template<class T, class P> +void register_property(char *name, P (T::*var), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "") +{ + Variant def_val = default_value; + + usage = (godot_property_usage_flags) ((int) usage | GODOT_PROPERTY_USAGE_SCRIPT_VARIABLE); + + if (def_val.get_type() == Variant::OBJECT) { + Object *o = def_val; + if (o && o->is_class("Resource")) { + hint = (godot_property_hint) ((int) hint | GODOT_PROPERTY_HINT_RESOURCE_TYPE); + hint_string = o->get_class(); + } + } + + godot_string *_hint_string = (godot_string*) &hint_string; + + godot_property_attributes attr = {}; + attr.type = def_val.get_type(); + attr.default_value = *(godot_variant *) &def_val; + attr.hint = hint; + attr.rset_type = rpc_mode; + attr.usage = usage; + attr.hint_string = *_hint_string; + + _PropertyDefaultSetFunc<T, P> *wrapped_set = (_PropertyDefaultSetFunc<T, P> *) malloc(sizeof(_PropertyDefaultSetFunc<T, P>)); + wrapped_set->f = var; + + _PropertyDefaultGetFunc<T, P> *wrapped_get = (_PropertyDefaultGetFunc<T, P> *) malloc(sizeof(_PropertyDefaultGetFunc<T, P>)); + wrapped_get->f = var; + + godot_property_set_func set_func = {}; + set_func.method_data = (void *) wrapped_set; + set_func.free_func = free; + set_func.set_func = &_PropertyDefaultSetFunc<T, P>::_wrapped_setter; + + godot_property_get_func get_func = {}; + get_func.method_data = (void *) wrapped_get; + get_func.free_func = free; + get_func.get_func = &_PropertyDefaultGetFunc<T, P>::_wrapped_getter; + + godot_script_register_property(T::___get_type_name(), name, &attr, set_func, get_func); +} + + + + +template<class T, class P> +void register_property(char *name, void (T::*setter)(P), P (T::*getter)(), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "") +{ + Variant def_val = default_value; + + godot_property_attributes attr = {}; + attr.type = def_val.get_type(); + attr.default_value = *(godot_variant *) &def_val; + attr.hint = hint; + attr.rset_type = rpc_mode; + attr.usage = usage; + + _PropertySetFunc<T, P> *wrapped_set = (_PropertySetFunc<T, P> *) malloc(sizeof(_PropertySetFunc<T, P>)); + wrapped_set->f = setter; + + _PropertyGetFunc<T, P> *wrapped_get = (_PropertyGetFunc<T, P> *) malloc(sizeof(_PropertyGetFunc<T, P>)); + wrapped_get->f = getter; + + godot_property_set_func set_func = {}; + set_func.method_data = (void *) wrapped_set; + set_func.free_func = free; + set_func.set_func = &_PropertySetFunc<T, P>::_wrapped_setter; + + godot_property_get_func get_func = {}; + get_func.method_data = (void *) wrapped_get; + get_func.free_func = free; + get_func.get_func = &_PropertyGetFunc<T, P>::_wrapped_getter; + + godot_script_register_property(T::___get_type_name(), name, &attr, set_func, get_func); + +} + +template<class T> +void register_signal(String name, Dictionary args = Dictionary()) +{ + godot_signal signal = {}; + signal.name = *(godot_string *)&name; + signal.num_args = args.size(); + signal.num_default_args = 0; + + signal.args = (godot_signal_argument*) godot_alloc(sizeof(godot_signal_argument) * signal.num_args); + memset((void *) signal.args, 0, sizeof(godot_signal_argument) * signal.num_args); + + + for (int i = 0; i < signal.num_args; i++) { + // Array entry = args[i]; + // String name = entry[0]; + String name = args.keys()[i]; + godot_string *_key = (godot_string *)&name; + godot_string_new(&signal.args[i].name); + godot_string_copy_string(&signal.args[i].name, _key); + + // if (entry.size() > 1) { + // signal.args[i].type = entry[1]; + // } + signal.args[i].type = args.values()[i]; + } + + godot_script_register_signal(T::___get_type_name(), &signal); + + for (int i = 0; i < signal.num_args; i++) { + godot_string_destroy(&signal.args[i].name); + } +} + + +} + +#endif // GODOT_H |