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authorKarroffel <therzog@mail.de>2017-05-12 21:53:07 +0200
committerKarroffel <therzog@mail.de>2017-05-12 21:53:07 +0200
commitcf30b0f39ddb2c6acad5d22655c4bca9015d7502 (patch)
tree45a4df6ff16450b334d6c8856a74f4f47f3e9336 /include/core/Godot.hpp
parent3969bcf07857b1a4af391bbddb924388cc7f44bb (diff)
downloadredot-cpp-cf30b0f39ddb2c6acad5d22655c4bca9015d7502.tar.gz
rewrote binding generator in python
Diffstat (limited to 'include/core/Godot.hpp')
-rw-r--r--include/core/Godot.hpp732
1 files changed, 732 insertions, 0 deletions
diff --git a/include/core/Godot.hpp b/include/core/Godot.hpp
new file mode 100644
index 0000000..0069b63
--- /dev/null
+++ b/include/core/Godot.hpp
@@ -0,0 +1,732 @@
+#ifndef GODOT_H
+#define GODOT_H
+
+#include <cstdlib>
+
+#include <godot.h>
+
+
+#include <CoreTypes.hpp>
+#include <Variant.hpp>
+
+#include <Object.hpp>
+
+namespace godot {
+
+
+
+
+#if !defined(_WIN32)
+#define GD_EXPORT
+#else
+#define GD_EXPORT __declspec(dllexport)
+#endif
+
+
+#define GODOT_NATIVE_INIT(arg) extern "C" void GD_EXPORT godot_native_init(arg)
+#define GODOT_NATIVE_TERMINATE(arg) extern "C" void GD_EXPORT godot_native_terminate(arg)
+
+
+
+#define GODOT_CLASS(Name, Base) \
+ public: inline static char *___get_type_name() { return (char *) #Name; } \
+ inline static char *___get_base_type_name() { return (char *) #Base; } \
+ Base *self; \
+ inline Name(godot_object *o) { self = (Base *) o; } \
+ private:
+
+#define GODOT_SUBCLASS(Name, Base) \
+ public: inline static char *___get_type_name() { return (char *) #Name; } \
+ inline static char *___get_base_type_name() { return (char *) #Base; } \
+ inline Name(godot_object *o) : Base(o) {} \
+ private:
+
+
+
+template<class T>
+struct _ArgCast {
+ static T _arg_cast(Variant a)
+ {
+ return (T) a;
+ }
+};
+
+template<class T>
+struct _ArgCast<T*> {
+ static T *_arg_cast(Variant a)
+ {
+ return (T *) ((Object *) a);
+ }
+};
+
+
+
+
+template<class T>
+T *as(Object *obj)
+{
+ return (T *) godot_native_get_userdata(obj);
+}
+
+// instance and destroy funcs
+
+template<class T>
+void *_godot_class_instance_func(godot_object *p, void *method_data)
+{
+ T *d = new T(p);
+ d->_init();
+ return d;
+}
+
+template<class T>
+void _godot_class_destroy_func(godot_object *p, void *method_data, void *data)
+{
+ T *d = (T *) data;
+ delete d;
+}
+
+
+
+template<class T>
+void register_class()
+{
+ godot_instance_create_func create = {};
+ create.create_func = _godot_class_instance_func<T>;
+
+ godot_instance_destroy_func destroy = {};
+ destroy.destroy_func = _godot_class_destroy_func<T>;
+
+
+ godot_script_register_class(T::___get_type_name(), T::___get_base_type_name(), create, destroy);
+ T::_register_methods();
+}
+
+template<class T>
+void register_tool_class()
+{
+ godot_instance_create_func create = {};
+ create.create_func = _godot_class_instance_func<T>;
+
+ godot_instance_destroy_func destroy = {};
+ destroy.destroy_func = _godot_class_destroy_func<T>;
+
+
+ godot_script_register_tool_class(T::___get_type_name(), T::___get_base_type_name(), create, destroy);
+ T::_register_methods();
+}
+
+
+
+
+
+
+
+
+
+
+
+
+// method registering
+
+typedef godot_variant (*__godot_wrapper_method)(godot_object *, void *, void *, int, godot_variant **);
+
+
+template<class T, class R, class ...args>
+char *___get_method_class_name(R (T::*p)(args... a))
+{
+ return T::___get_type_name();
+}
+
+
+// wohooo, let the fun begin.
+
+template<class T, class R>
+struct _WrappedMethod0 {
+ R (T::*f)();
+ static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
+ {
+ godot_variant v;
+ godot_variant_new_nil(&v);
+
+ T *obj = (T *) user_data;
+ _WrappedMethod0<T, R> *method = (_WrappedMethod0<T, R>*) method_data;
+
+ Variant *var = (Variant *) &v;
+
+ *var = (obj->*(method->f))();
+
+ return v;
+ }
+};
+
+
+template<class T>
+struct _WrappedMethod0<T, void> {
+ void (T::*f)();
+ static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
+ {
+ godot_variant v;
+ godot_variant_new_nil(&v);
+
+ T *obj = (T *) user_data;
+ _WrappedMethod0<T, void> *method = (_WrappedMethod0<T, void>*) method_data;
+
+ (obj->*(method->f))();
+
+ return v;
+ }
+};
+
+template<class T, class R>
+void *___make_wrapper_function(R (T::*f)())
+{
+ _WrappedMethod0<T, R> *p = (_WrappedMethod0<T, R> *) malloc(sizeof(_WrappedMethod0<T, R>));
+ p->f = f;
+ return (void *) p;
+}
+
+template<class T, class R>
+__godot_wrapper_method ___get_wrapper_function(R (T::*f)())
+{
+ return (__godot_wrapper_method) &_WrappedMethod0<T, R>::__wrapped_method;
+}
+
+
+
+
+
+
+
+
+template<class T, class R, class A0>
+struct _WrappedMethod1 {
+ R (T::*f)(A0);
+ static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
+ {
+ godot_variant v;
+ godot_variant_new_nil(&v);
+
+ T *obj = (T *) user_data;
+ _WrappedMethod1<T, R, A0> *method = (_WrappedMethod1<T, R, A0>*) method_data;
+
+ Variant *var = (Variant *) &v;
+ Variant **arg = (Variant **) args;
+
+ *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]));
+
+ return v;
+ }
+};
+
+template<class T, class A0>
+struct _WrappedMethod1<T, void, A0> {
+ void (T::*f)(A0);
+ static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
+ {
+ godot_variant v;
+ godot_variant_new_nil(&v);
+
+ T *obj = (T *) user_data;
+ _WrappedMethod1<T, void, A0> *method = (_WrappedMethod1<T, void, A0>*) method_data;
+
+ Variant **arg = (Variant **) args;
+
+ (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]));
+
+ return v;
+ }
+};
+
+
+template<class T, class R, class A0>
+void *___make_wrapper_function(R (T::*f)(A0))
+{
+ _WrappedMethod1<T, R, A0> *p = (_WrappedMethod1<T, R, A0> *) malloc(sizeof(_WrappedMethod1<T, R, A0>));
+ p->f = f;
+ return (void *) p;
+}
+
+template<class T, class R, class A0>
+__godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0))
+{
+ return (__godot_wrapper_method) &_WrappedMethod1<T, R, A0>::__wrapped_method;
+}
+
+
+
+
+
+
+
+
+
+
+
+
+template<class T, class R, class A0, class A1>
+struct _WrappedMethod2 {
+ R (T::*f)(A0, A1);
+ static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
+ {
+ godot_variant v;
+ godot_variant_new_nil(&v);
+
+ T *obj = (T *) user_data;
+ _WrappedMethod2<T, R, A0, A1> *method = (_WrappedMethod2<T, R, A0, A1>*) method_data;
+
+ Variant *var = (Variant *) &v;
+ Variant **arg = (Variant **) args;
+
+ *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]));
+
+ return v;
+ }
+};
+
+template<class T, class A0, class A1>
+struct _WrappedMethod2<T, void, A0, A1> {
+ void (T::*f)(A0, A1);
+ static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
+ {
+ godot_variant v;
+ godot_variant_new_nil(&v);
+
+ T *obj = (T *) user_data;
+ _WrappedMethod2<T, void, A0, A1> *method = (_WrappedMethod2<T, void, A0, A1>*) method_data;
+
+ Variant **arg = (Variant **) args;
+
+ (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]));
+
+ return v;
+ }
+};
+
+
+template<class T, class R, class A0, class A1>
+void *___make_wrapper_function(R (T::*f)(A0, A1))
+{
+ _WrappedMethod2<T, R, A0, A1> *p = (_WrappedMethod2<T, R, A0, A1> *) malloc(sizeof(_WrappedMethod2<T, R, A0, A1>));
+ p->f = f;
+ return (void *) p;
+}
+
+template<class T, class R, class A0, class A1>
+__godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1))
+{
+ return (__godot_wrapper_method) &_WrappedMethod2<T, R, A0, A1>::__wrapped_method;
+}
+
+
+
+
+
+
+
+
+
+
+
+
+template<class T, class R, class A0, class A1, class A2>
+struct _WrappedMethod3 {
+ R (T::*f)(A0, A1, A2);
+ static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
+ {
+ godot_variant v;
+ godot_variant_new_nil(&v);
+
+ T *obj = (T *) user_data;
+ _WrappedMethod3<T, R, A0, A1, A2> *method = (_WrappedMethod3<T, R, A0, A1, A2>*) method_data;
+
+ Variant *var = (Variant *) &v;
+ Variant **arg = (Variant **) args;
+
+ *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]));
+
+ return v;
+ }
+};
+
+template<class T, class A0, class A1, class A2>
+struct _WrappedMethod3<T, void, A0, A1, A2> {
+ void (T::*f)(A0, A1, A2);
+ static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
+ {
+ godot_variant v;
+ godot_variant_new_nil(&v);
+
+ T *obj = (T *) user_data;
+ _WrappedMethod3<T, void, A0, A1, A2> *method = (_WrappedMethod3<T, void, A0, A1, A2>*) method_data;
+
+ Variant **arg = (Variant **) args;
+
+ (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]));
+
+ return v;
+ }
+};
+
+
+template<class T, class R, class A0, class A1, class A2>
+void *___make_wrapper_function(R (T::*f)(A0, A1, A2))
+{
+ _WrappedMethod3<T, R, A0, A1, A2> *p = (_WrappedMethod3<T, R, A0, A1, A2> *) malloc(sizeof(_WrappedMethod3<T, R, A0, A1, A2>));
+ p->f = f;
+ return (void *) p;
+}
+
+template<class T, class R, class A0, class A1, class A2>
+__godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2))
+{
+ return (__godot_wrapper_method) &_WrappedMethod3<T, R, A0, A1, A2>::__wrapped_method;
+}
+
+
+
+
+
+
+
+
+
+
+
+template<class T, class R, class A0, class A1, class A2, class A3>
+struct _WrappedMethod4 {
+ R (T::*f)(A0, A1, A2, A3);
+ static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
+ {
+ godot_variant v;
+ godot_variant_new_nil(&v);
+
+ T *obj = (T *) user_data;
+ _WrappedMethod4<T, R, A0, A1, A2, A3> *method = (_WrappedMethod4<T, R, A0, A1, A2, A3>*) method_data;
+
+ Variant *var = (Variant *) &v;
+ Variant **arg = (Variant **) args;
+
+ *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]));
+
+ return v;
+ }
+};
+
+template<class T, class A0, class A1, class A2, class A3>
+struct _WrappedMethod4<T, void, A0, A1, A2, A3> {
+ void (T::*f)(A0, A1, A2, A3);
+ static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
+ {
+ godot_variant v;
+ godot_variant_new_nil(&v);
+
+ T *obj = (T *) user_data;
+ _WrappedMethod4<T, void, A0, A1, A2, A3> *method = (_WrappedMethod4<T, void, A0, A1, A2, A3>*) method_data;
+
+ Variant **arg = (Variant **) args;
+
+ (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]));
+
+ return v;
+ }
+};
+
+
+template<class T, class R, class A0, class A1, class A2, class A3>
+void *___make_wrapper_function(R (T::*f)(A0, A1, A2, A3))
+{
+ _WrappedMethod4<T, R, A0, A1, A2, A3> *p = (_WrappedMethod4<T, R, A0, A1, A2, A3> *) malloc(sizeof(_WrappedMethod4<T, R, A0, A1, A2, A3>));
+ p->f = f;
+ return (void *) p;
+}
+
+template<class T, class R, class A0, class A1, class A2, class A3>
+__godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2, A3))
+{
+ return (__godot_wrapper_method) &_WrappedMethod4<T, R, A0, A1, A2, A3>::__wrapped_method;
+}
+
+
+
+
+
+
+
+
+
+
+template<class T, class R, class A0, class A1, class A2, class A3, class A4>
+struct _WrappedMethod5 {
+ R (T::*f)(A0, A1, A2, A3, A4);
+ static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
+ {
+ godot_variant v;
+ godot_variant_new_nil(&v);
+
+ T *obj = (T *) user_data;
+ _WrappedMethod5<T, R, A0, A1, A2, A3, A4> *method = (_WrappedMethod5<T, R, A0, A1, A2, A3, A4>*) method_data;
+
+ Variant *var = (Variant *) &v;
+ Variant **arg = (Variant **) args;
+
+ *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]), _ArgCast<A4>::_arg_cast(*arg[4]));
+
+ return v;
+ }
+};
+
+template<class T, class A0, class A1, class A2, class A3, class A4>
+struct _WrappedMethod5<T, void, A0, A1, A2, A3, A4> {
+ void (T::*f)(A0, A1, A2, A3, A4);
+ static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
+ {
+ godot_variant v;
+ godot_variant_new_nil(&v);
+
+ T *obj = (T *) user_data;
+ _WrappedMethod5<T, void, A0, A1, A2, A3, A4> *method = (_WrappedMethod5<T, void, A0, A1, A2, A3, A4>*) method_data;
+
+ Variant **arg = (Variant **) args;
+
+ (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]), _ArgCast<A4>::_arg_cast(*arg[4]));
+
+ return v;
+ }
+};
+
+
+template<class T, class R, class A0, class A1, class A2, class A3, class A4>
+void *___make_wrapper_function(R (T::*f)(A0, A1, A2, A3, A4))
+{
+ _WrappedMethod5<T, R, A0, A1, A2, A3, A4> *p = (_WrappedMethod5<T, R, A0, A1, A2, A3, A4> *) malloc(sizeof(_WrappedMethod5<T, R, A0, A1, A2, A3, A4>));
+ p->f = f;
+ return (void *) p;
+}
+
+template<class T, class R, class A0, class A1, class A2, class A3, class A4>
+__godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2, A3, A4))
+{
+ return (__godot_wrapper_method) &_WrappedMethod5<T, R, A0, A1, A2, A3, A4>::__wrapped_method;
+}
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+template<class M>
+void register_method(char *name, M method_ptr, godot_method_rpc_mode rpc_type = GODOT_METHOD_RPC_MODE_DISABLED)
+{
+ godot_instance_method method = {};
+ method.method_data = ___make_wrapper_function(method_ptr);
+ method.free_func = free;
+ method.method = (__godot_wrapper_method) ___get_wrapper_function(method_ptr);
+
+
+ godot_method_attributes attr = {};
+ attr.rpc_type = rpc_type;
+
+ godot_script_register_method(___get_method_class_name(method_ptr), name, attr, method);
+}
+
+
+
+template<class T, class P>
+struct _PropertySetFunc {
+ void (T::*f)(P);
+ static void _wrapped_setter(godot_object *object, void *method_data, void *user_data, godot_variant value)
+ {
+ _PropertySetFunc<T, P> *set_func = (_PropertySetFunc<T, P> *) method_data;
+ T *obj = (T *) user_data;
+
+ Variant *v = (Variant *) &value;
+
+ (obj->*(set_func->f))(_ArgCast<P>::_arg_cast(*v));
+ }
+};
+
+template<class T, class P>
+struct _PropertyGetFunc {
+ P (T::*f)();
+ static godot_variant _wrapped_getter(godot_object *object, void *method_data, void *user_data)
+ {
+ _PropertyGetFunc<T, P> *get_func = (_PropertyGetFunc<T, P> *) method_data;
+ T *obj = (T *) user_data;
+
+ godot_variant var;
+ godot_variant_new_nil(&var);
+
+ Variant *v = (Variant *) &var;
+
+ *v = (obj->*(get_func->f))();
+
+ return var;
+ }
+};
+
+
+
+
+
+
+template<class T, class P>
+struct _PropertyDefaultSetFunc {
+ P (T::*f);
+ static void _wrapped_setter(godot_object *object, void *method_data, void *user_data, godot_variant value)
+ {
+ _PropertyDefaultSetFunc<T, P> *set_func = (_PropertyDefaultSetFunc<T, P> *) method_data;
+ T *obj = (T *) user_data;
+
+ Variant *v = (Variant *) &value;
+
+ (obj->*(set_func->f)) = _ArgCast<P>::_arg_cast(*v);
+ }
+};
+
+template<class T, class P>
+struct _PropertyDefaultGetFunc {
+ P (T::*f);
+ static godot_variant _wrapped_getter(godot_object *object, void *method_data, void *user_data)
+ {
+ _PropertyDefaultGetFunc<T, P> *get_func = (_PropertyDefaultGetFunc<T, P> *) method_data;
+ T *obj = (T *) user_data;
+
+ godot_variant var;
+ godot_variant_new_nil(&var);
+
+ Variant *v = (Variant *) &var;
+
+ *v = (obj->*(get_func->f));
+
+ return var;
+ }
+};
+
+
+template<class T, class P>
+void register_property(char *name, P (T::*var), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "")
+{
+ Variant def_val = default_value;
+
+ usage = (godot_property_usage_flags) ((int) usage | GODOT_PROPERTY_USAGE_SCRIPT_VARIABLE);
+
+ if (def_val.get_type() == Variant::OBJECT) {
+ Object *o = def_val;
+ if (o && o->is_class("Resource")) {
+ hint = (godot_property_hint) ((int) hint | GODOT_PROPERTY_HINT_RESOURCE_TYPE);
+ hint_string = o->get_class();
+ }
+ }
+
+ godot_string *_hint_string = (godot_string*) &hint_string;
+
+ godot_property_attributes attr = {};
+ attr.type = def_val.get_type();
+ attr.default_value = *(godot_variant *) &def_val;
+ attr.hint = hint;
+ attr.rset_type = rpc_mode;
+ attr.usage = usage;
+ attr.hint_string = *_hint_string;
+
+ _PropertyDefaultSetFunc<T, P> *wrapped_set = (_PropertyDefaultSetFunc<T, P> *) malloc(sizeof(_PropertyDefaultSetFunc<T, P>));
+ wrapped_set->f = var;
+
+ _PropertyDefaultGetFunc<T, P> *wrapped_get = (_PropertyDefaultGetFunc<T, P> *) malloc(sizeof(_PropertyDefaultGetFunc<T, P>));
+ wrapped_get->f = var;
+
+ godot_property_set_func set_func = {};
+ set_func.method_data = (void *) wrapped_set;
+ set_func.free_func = free;
+ set_func.set_func = &_PropertyDefaultSetFunc<T, P>::_wrapped_setter;
+
+ godot_property_get_func get_func = {};
+ get_func.method_data = (void *) wrapped_get;
+ get_func.free_func = free;
+ get_func.get_func = &_PropertyDefaultGetFunc<T, P>::_wrapped_getter;
+
+ godot_script_register_property(T::___get_type_name(), name, &attr, set_func, get_func);
+}
+
+
+
+
+template<class T, class P>
+void register_property(char *name, void (T::*setter)(P), P (T::*getter)(), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "")
+{
+ Variant def_val = default_value;
+
+ godot_property_attributes attr = {};
+ attr.type = def_val.get_type();
+ attr.default_value = *(godot_variant *) &def_val;
+ attr.hint = hint;
+ attr.rset_type = rpc_mode;
+ attr.usage = usage;
+
+ _PropertySetFunc<T, P> *wrapped_set = (_PropertySetFunc<T, P> *) malloc(sizeof(_PropertySetFunc<T, P>));
+ wrapped_set->f = setter;
+
+ _PropertyGetFunc<T, P> *wrapped_get = (_PropertyGetFunc<T, P> *) malloc(sizeof(_PropertyGetFunc<T, P>));
+ wrapped_get->f = getter;
+
+ godot_property_set_func set_func = {};
+ set_func.method_data = (void *) wrapped_set;
+ set_func.free_func = free;
+ set_func.set_func = &_PropertySetFunc<T, P>::_wrapped_setter;
+
+ godot_property_get_func get_func = {};
+ get_func.method_data = (void *) wrapped_get;
+ get_func.free_func = free;
+ get_func.get_func = &_PropertyGetFunc<T, P>::_wrapped_getter;
+
+ godot_script_register_property(T::___get_type_name(), name, &attr, set_func, get_func);
+
+}
+
+template<class T>
+void register_signal(String name, Dictionary args = Dictionary())
+{
+ godot_signal signal = {};
+ signal.name = *(godot_string *)&name;
+ signal.num_args = args.size();
+ signal.num_default_args = 0;
+
+ signal.args = (godot_signal_argument*) godot_alloc(sizeof(godot_signal_argument) * signal.num_args);
+ memset((void *) signal.args, 0, sizeof(godot_signal_argument) * signal.num_args);
+
+
+ for (int i = 0; i < signal.num_args; i++) {
+ // Array entry = args[i];
+ // String name = entry[0];
+ String name = args.keys()[i];
+ godot_string *_key = (godot_string *)&name;
+ godot_string_new(&signal.args[i].name);
+ godot_string_copy_string(&signal.args[i].name, _key);
+
+ // if (entry.size() > 1) {
+ // signal.args[i].type = entry[1];
+ // }
+ signal.args[i].type = args.values()[i];
+ }
+
+ godot_script_register_signal(T::___get_type_name(), &signal);
+
+ for (int i = 0; i < signal.num_args; i++) {
+ godot_string_destroy(&signal.args[i].name);
+ }
+}
+
+
+}
+
+#endif // GODOT_H