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Diffstat (limited to 'include/godot_cpp/core/PoolArrays.hpp')
-rw-r--r-- | include/godot_cpp/core/PoolArrays.hpp | 249 |
1 files changed, 0 insertions, 249 deletions
diff --git a/include/godot_cpp/core/PoolArrays.hpp b/include/godot_cpp/core/PoolArrays.hpp deleted file mode 100644 index ebbd61d..0000000 --- a/include/godot_cpp/core/PoolArrays.hpp +++ /dev/null @@ -1,249 +0,0 @@ -#ifndef POOLARRAYS_H -#define POOLARRAYS_H - -#if defined(_WIN32) -# ifdef _GD_CPP_CORE_API_IMPL -# define GD_CPP_CORE_API __declspec(dllexport) -# else -# define GD_CPP_CORE_API __declspec(dllimport) -# endif -#else -# define GD_CPP_CORE_API -#endif - -#include "Defs.hpp" - -#include "String.hpp" -#include "Color.hpp" -#include "Vector2.hpp" -#include "Vector3.hpp" - -#include <godot/godot_pool_arrays.h> - -namespace godot { - -class Array; - -class GD_CPP_CORE_API PoolByteArray { - godot_pool_byte_array _godot_array; -public: - PoolByteArray(); - - PoolByteArray(const Array& array); - - void append(const uint8_t data); - - void append_array(const PoolByteArray& array); - - int insert(const int idx, const uint8_t data); - - void invert(); - - void push_back(const uint8_t data); - - void remove(const int idx); - - void resize(const int size); - - void set(const int idx, const uint8_t data); - - uint8_t operator [](const int idx); - - int size(); - - ~PoolByteArray(); -}; - - -class GD_CPP_CORE_API PoolIntArray { - godot_pool_int_array _godot_array; -public: - PoolIntArray(); - - PoolIntArray(const Array& array); - - void append(const int data); - - void append_array(const PoolIntArray& array); - - int insert(const int idx, const int data); - - void invert(); - - void push_back(const int data); - - void remove(const int idx); - - void resize(const int size); - - void set(const int idx, const int data); - - int operator [](const int idx); - - int size(); - - ~PoolIntArray(); -}; - - -class GD_CPP_CORE_API PoolRealArray { - godot_pool_real_array _godot_array; -public: - PoolRealArray(); - - PoolRealArray(const Array& array); - - void append(const real_t data); - - void append_array(const PoolRealArray& array); - - int insert(const int idx, const real_t data); - - void invert(); - - void push_back(const real_t data); - - void remove(const int idx); - - void resize(const int size); - - void set(const int idx, const real_t data); - - real_t operator [](const int idx); - - int size(); - - ~PoolRealArray(); -}; - - -class GD_CPP_CORE_API PoolStringArray { - godot_pool_string_array _godot_array; -public: - PoolStringArray(); - - PoolStringArray(const Array& array); - - void append(const String& data); - - void append_array(const PoolStringArray& array); - - int insert(const int idx, const String& data); - - void invert(); - - void push_back(const String& data); - - void remove(const int idx); - - void resize(const int size); - - void set(const int idx, const String& data); - - String operator [](const int idx); - - int size(); - - ~PoolStringArray(); -}; - - - -class GD_CPP_CORE_API PoolVector2Array { - godot_pool_vector2_array _godot_array; -public: - PoolVector2Array(); - - PoolVector2Array(const Array& array); - - void append(const Vector2& data); - - void append_array(const PoolVector2Array& array); - - int insert(const int idx, const Vector2& data); - - void invert(); - - void push_back(const Vector2& data); - - void remove(const int idx); - - void resize(const int size); - - void set(const int idx, const Vector2& data); - - Vector2 operator [](const int idx); - - int size(); - - ~PoolVector2Array(); -}; - - -class GD_CPP_CORE_API PoolVector3Array { - godot_pool_vector3_array _godot_array; -public: - PoolVector3Array(); - - PoolVector3Array(const Array& array); - - void append(const Vector3& data); - - void append_array(const PoolVector3Array& array); - - int insert(const int idx, const Vector3& data); - - void invert(); - - void push_back(const Vector3& data); - - void remove(const int idx); - - void resize(const int size); - - void set(const int idx, const Vector3& data); - - Vector3 operator [](const int idx); - - int size(); - - ~PoolVector3Array(); -}; - - -class GD_CPP_CORE_API PoolColorArray { - godot_pool_color_array _godot_array; -public: - PoolColorArray(); - - PoolColorArray(const Array& array); - - void append(const Color& data); - - void append_array(const PoolColorArray& array); - - int insert(const int idx, const Color& data); - - void invert(); - - void push_back(const Color& data); - - void remove(const int idx); - - void resize(const int size); - - void set(const int idx, const Color& data); - - Color operator [](const int idx); - - int size(); - - ~PoolColorArray(); -}; - - - - -} - -#endif // POOLARRAYS_H |