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-rw-r--r--include/godot_cpp/variant/vector4.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/godot_cpp/variant/vector4.hpp b/include/godot_cpp/variant/vector4.hpp
index 26c57c3..b20915a 100644
--- a/include/godot_cpp/variant/vector4.hpp
+++ b/include/godot_cpp/variant/vector4.hpp
@@ -81,6 +81,7 @@ struct _NO_DISCARD_ Vector4 {
_FORCE_INLINE_ real_t length_squared() const;
bool is_equal_approx(const Vector4 &p_vec4) const;
bool is_zero_approx() const;
+ bool is_finite() const;
real_t length() const;
void normalize();
Vector4 normalized() const;