Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Replace bindgins to work with extensions | George Marques | 2021-09-27 | 1 | -110/+0 |
| | |||||
* | Add license headers to all source and header files | Hugo Locurcio | 2021-08-02 | 1 | -0/+30 |
| | | | | | | This is consistent with the core Godot source code, and ensures the license isn't detached from its original code when individual files are distributed. | ||||
* | Fix container and string leaks | Marc Gilleron | 2021-01-07 | 1 | -5/+7 |
| | | | | | | | Some functions return a new instance of such containers, but instead we made a copy of them, without taking ownership of the original created by the function. Now we use a specific constructor taking ownership on the godot_* struct. | ||||
* | Implementing clang-format and applying it to all classes | Bastiaan Olij | 2018-11-24 | 1 | -43/+26 |
| | |||||
* | Added copy constructors and assignment operators to Array and Dictionary | Marc Gilleron | 2018-01-17 | 1 | -0/+12 |
| | |||||
* | Implemented using api struct | Bastiaan Olij | 2017-10-23 | 1 | -17/+15 |
| | |||||
* | updated to use the new NativeScript and GDNative interface | Karroffel | 2017-07-24 | 1 | -1/+0 |
| | |||||
* | removed InputEvent and Image | Karroffel | 2017-05-23 | 1 | -5/+0 |
| | |||||
* | rewrote binding generator in python | Karroffel | 2017-05-12 | 1 | -0/+91 |