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| * Fix a shadowed enum (EulerOrder)Andy Maloney2023-01-171-2/+2
* | Merge pull request #983 from rburing/variant_to_from_objectidRémi Verschelde2023-01-181-0/+19
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| * Add conversions between Variant and ObjectIDRicardo Buring2023-01-011-0/+19
* | Sync license copyright with upstream GH-70885Rémi Verschelde2023-01-1019-551/+551
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* Fix incorrect length passed to `CharString`Mikael Hermansson2022-12-141-25/+30
* Rename GDNative to GDExtensionGilles Roudière2022-12-123-155/+155
* Fix const qualifier for parameters in GDExtension api functionsEmmanuel Leblond2022-12-031-3/+3
* Merge pull request #930 from rune-scape/rune-missing-string-opsRémi Verschelde2022-11-221-0/+16
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| * Add missing String operatorsrune-scape2022-11-201-0/+16
* | Basic static analysis fixesAndy Maloney2022-11-182-12/+12
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* StringName is working fine with demo \o/Emmanuel Leblond2022-11-081-1/+1
* Update core data structures to match the engineAaron Franke2022-10-0710-297/+421
* Use struct instead of class for core structuresAaron Franke2022-10-051-32/+32
* Merge pull request #859 from aaronfranke/basis-transform-quatRémi Verschelde2022-10-043-573/+605
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| * Update Basis/Transform3D/Quaternion to match the engineAaron Franke2022-09-203-573/+605
* | Update Vector4/4i to match the engineAaron Franke2022-10-012-33/+105
* | Update Vector2/2i/3/3i to match the engineAaron Franke2022-10-013-25/+29
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* Rename Basis "elements" to "rows"Aaron Franke2022-09-192-160/+160
* Rename Transform2D "elements" to "columns"Aaron Franke2022-09-192-64/+64
* Split is_equal_approx into float and double versions to match GodotAaron Franke2022-09-192-2/+2
* Merge pull request #847 from ninfur/issue-65997Rémi Verschelde2022-09-191-0/+20
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| * Add missing Vector4 function bindingsJohannes Sinander2022-09-181-0/+20
* | Merge pull request #850 from Zylann/transform_localRémi Verschelde2022-09-191-7/+23
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| * | Add Transform3D `translated_local`, `rotated_local`, `scaled_local`Marc Gilleron2022-09-181-7/+23
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* / Use `quaternion` instead of `quat` in method namesMarc Gilleron2022-09-182-17/+17
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* Mode some methods to Animation from VariantSilc Renew2022-09-151-8/+0
* Add bindings for Vector4, Vector4i, Projection built-in types.bruvzg2022-07-219-85/+1314
* Sync containers with new HashMap/HashSet, sync API headers.bruvzg2022-06-061-35/+45
* Update copyright yearRémi Verschelde2022-03-1516-32/+32
* Use forward declares for vector math typesRémi Verschelde2022-02-206-17/+54
* Merge pull request #688 from zhehangd/masterRémi Verschelde2022-02-192-0/+10
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| * Add missing Vector2::operator Vector2i()Zhehang Ding2022-02-071-0/+5
| * Add missing Vector3::operator Vector3iZhehang Ding2022-02-071-0/+5
* | Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add missi...bruvzg2022-02-143-119/+295
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* Merge pull request #659 from groud/fix_null_initBastiaan Olij2021-11-251-1/+6
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| * Avoid crash in Variant constructor from nullptr Object*Gilles Roudière2021-11-231-1/+6
* | Implementing dictionary operatorsBastiaan Olij2021-11-231-0/+11
* | Implement index operators for ArraysBastiaan Olij2021-11-121-0/+11
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* Rename interface to gdn_interface because it's a defined keyword under windowsBastiaan Olij2021-10-283-71/+71
* Fix formatting of filesGeorge Marques2021-09-2715-15/+435
* Re-introduce build-in type code for core typesBastiaan Olij2021-09-2716-13/+3483
* Fix issues with method callsGeorge Marques2021-09-272-127/+117
* Replace bindgins to work with extensionsGeorge Marques2021-09-272-0/+1016