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redot-cpp.git
4.3
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C++ bindings for the Redot script API
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variant
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Age
Files
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*
Fix a shadowed enum (EulerOrder)
Andy Maloney
2023-01-17
1
-2
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+2
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Merge pull request #983 from rburing/variant_to_from_objectid
Rémi Verschelde
2023-01-18
1
-0
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+19
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Add conversions between Variant and ObjectID
Ricardo Buring
2023-01-01
1
-0
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+19
*
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Sync license copyright with upstream GH-70885
Rémi Verschelde
2023-01-10
19
-551
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+551
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Fix incorrect length passed to `CharString`
Mikael Hermansson
2022-12-14
1
-25
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+30
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Rename GDNative to GDExtension
Gilles Roudière
2022-12-12
3
-155
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+155
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Fix const qualifier for parameters in GDExtension api functions
Emmanuel Leblond
2022-12-03
1
-3
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+3
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Merge pull request #930 from rune-scape/rune-missing-string-ops
Rémi Verschelde
2022-11-22
1
-0
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+16
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Add missing String operators
rune-scape
2022-11-20
1
-0
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+16
*
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Basic static analysis fixes
Andy Maloney
2022-11-18
2
-12
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+12
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StringName is working fine with demo \o/
Emmanuel Leblond
2022-11-08
1
-1
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+1
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Update core data structures to match the engine
Aaron Franke
2022-10-07
10
-297
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+421
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Use struct instead of class for core structures
Aaron Franke
2022-10-05
1
-32
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+32
*
Merge pull request #859 from aaronfranke/basis-transform-quat
Rémi Verschelde
2022-10-04
3
-573
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+605
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Update Basis/Transform3D/Quaternion to match the engine
Aaron Franke
2022-09-20
3
-573
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+605
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Update Vector4/4i to match the engine
Aaron Franke
2022-10-01
2
-33
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+105
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Update Vector2/2i/3/3i to match the engine
Aaron Franke
2022-10-01
3
-25
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+29
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*
Rename Basis "elements" to "rows"
Aaron Franke
2022-09-19
2
-160
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+160
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Rename Transform2D "elements" to "columns"
Aaron Franke
2022-09-19
2
-64
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+64
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Split is_equal_approx into float and double versions to match Godot
Aaron Franke
2022-09-19
2
-2
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+2
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Merge pull request #847 from ninfur/issue-65997
Rémi Verschelde
2022-09-19
1
-0
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+20
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Add missing Vector4 function bindings
Johannes Sinander
2022-09-18
1
-0
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+20
*
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Merge pull request #850 from Zylann/transform_local
Rémi Verschelde
2022-09-19
1
-7
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+23
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Add Transform3D `translated_local`, `rotated_local`, `scaled_local`
Marc Gilleron
2022-09-18
1
-7
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+23
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Use `quaternion` instead of `quat` in method names
Marc Gilleron
2022-09-18
2
-17
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+17
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Mode some methods to Animation from Variant
Silc Renew
2022-09-15
1
-8
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+0
*
Add bindings for Vector4, Vector4i, Projection built-in types.
bruvzg
2022-07-21
9
-85
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+1314
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Sync containers with new HashMap/HashSet, sync API headers.
bruvzg
2022-06-06
1
-35
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+45
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Update copyright year
Rémi Verschelde
2022-03-15
16
-32
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+32
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Use forward declares for vector math types
Rémi Verschelde
2022-02-20
6
-17
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+54
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Merge pull request #688 from zhehangd/master
Rémi Verschelde
2022-02-19
2
-0
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+10
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Add missing Vector2::operator Vector2i()
Zhehang Ding
2022-02-07
1
-0
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+5
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Add missing Vector3::operator Vector3i
Zhehang Ding
2022-02-07
1
-0
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+5
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Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add missi...
bruvzg
2022-02-14
3
-119
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+295
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*
Merge pull request #659 from groud/fix_null_init
Bastiaan Olij
2021-11-25
1
-1
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+6
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*
Avoid crash in Variant constructor from nullptr Object*
Gilles Roudière
2021-11-23
1
-1
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+6
*
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Implementing dictionary operators
Bastiaan Olij
2021-11-23
1
-0
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+11
*
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Implement index operators for Arrays
Bastiaan Olij
2021-11-12
1
-0
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+11
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*
Rename interface to gdn_interface because it's a defined keyword under windows
Bastiaan Olij
2021-10-28
3
-71
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+71
*
Fix formatting of files
George Marques
2021-09-27
15
-15
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+435
*
Re-introduce build-in type code for core types
Bastiaan Olij
2021-09-27
16
-13
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+3483
*
Fix issues with method calls
George Marques
2021-09-27
2
-127
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+117
*
Replace bindgins to work with extensions
George Marques
2021-09-27
2
-0
/
+1016
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