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author | Aaron Franke <arnfranke@yahoo.com> | 2018-10-06 16:20:41 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2018-10-06 16:20:41 -0400 |
commit | 4f7b33cdcfdcbc11bcc506018dff1b06db3cf3f6 (patch) | |
tree | 688f040a857c59629101076487c097da6bc5dff3 /core/io/multiplayer_api.cpp | |
parent | 37386f112bafa9c4e94c342f6d5f04392a5623f7 (diff) | |
download | redot-engine-4f7b33cdcfdcbc11bcc506018dff1b06db3cf3f6.tar.gz |
Remove redundant "== false" code
Some of this code has been re-organized.
f
Diffstat (limited to 'core/io/multiplayer_api.cpp')
-rw-r--r-- | core/io/multiplayer_api.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index d2351c8149..b3f0a76a80 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -416,7 +416,7 @@ bool MultiplayerAPI::_send_confirm_path(NodePath p_path, PathSentCache *psc, int Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get()); - if (!F || F->get() == false) { + if (!F || !F->get()) { // Path was not cached, or was cached but is unconfirmed. if (!F) { // Not cached at all, take note. |