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author | Michael Alexsander Silva Dias <michaelalexsander@protonmail.com> | 2018-08-21 19:06:52 -0300 |
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committer | Michael Alexsander Silva Dias <michaelalexsander@protonmail.com> | 2018-08-21 19:06:52 -0300 |
commit | d0f55ab6e4687c0a3c52379ee9fbb31a121cc196 (patch) | |
tree | fc336f7787fefdfc36fe793580a301bc17c432d9 /editor/plugins/mesh_library_editor_plugin.cpp | |
parent | d3de933377d81126c20ca4599da3d3ed2e9c1884 (diff) | |
download | redot-engine-d0f55ab6e4687c0a3c52379ee9fbb31a121cc196.tar.gz |
Fix MeshLibrary editor
Diffstat (limited to 'editor/plugins/mesh_library_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/mesh_library_editor_plugin.cpp | 299 |
1 files changed, 299 insertions, 0 deletions
diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp new file mode 100644 index 0000000000..a4d2905c0e --- /dev/null +++ b/editor/plugins/mesh_library_editor_plugin.cpp @@ -0,0 +1,299 @@ +/*************************************************************************/ +/* mesh_library_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "mesh_library_editor_plugin.h" + +#include "editor/editor_node.h" +#include "editor/editor_settings.h" +#include "main/main.h" +#include "scene/3d/mesh_instance.h" +#include "scene/3d/navigation_mesh.h" +#include "scene/3d/physics_body.h" +#include "scene/main/viewport.h" +#include "scene/resources/packed_scene.h" +#include "spatial_editor_plugin.h" + +void MeshLibraryEditor::edit(const Ref<MeshLibrary> &p_theme) { + + theme = p_theme; + if (theme.is_valid()) + menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), !theme->has_meta("_editor_source_scene")); +} + +void MeshLibraryEditor::_menu_confirm() { + + switch (option) { + + case MENU_OPTION_REMOVE_ITEM: { + + theme->remove_item(to_erase); + } break; + case MENU_OPTION_UPDATE_FROM_SCENE: { + String existing = theme->get_meta("_editor_source_scene"); + ERR_FAIL_COND(existing == ""); + _import_scene_cbk(existing); + + } break; + default: {}; + } +} + +void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) { + + if (!p_merge) + p_library->clear(); + + for (int i = 0; i < p_scene->get_child_count(); i++) { + + Node *child = p_scene->get_child(i); + + if (!Object::cast_to<MeshInstance>(child)) { + if (child->get_child_count() > 0) { + child = child->get_child(0); + if (!Object::cast_to<MeshInstance>(child)) { + continue; + } + + } else + continue; + } + + MeshInstance *mi = Object::cast_to<MeshInstance>(child); + Ref<Mesh> mesh = mi->get_mesh(); + if (mesh.is_null()) + continue; + + int id = p_library->find_item_by_name(mi->get_name()); + if (id < 0) { + + id = p_library->get_last_unused_item_id(); + p_library->create_item(id); + p_library->set_item_name(id, mi->get_name()); + } + + p_library->set_item_mesh(id, mesh); + + Vector<MeshLibrary::ShapeData> collisions; + + for (int j = 0; j < mi->get_child_count(); j++) { + + Node *child2 = mi->get_child(j); + if (!Object::cast_to<StaticBody>(child2)) + continue; + + StaticBody *sb = Object::cast_to<StaticBody>(child2); + List<uint32_t> shapes; + sb->get_shape_owners(&shapes); + + for (List<uint32_t>::Element *E = shapes.front(); E; E = E->next()) { + if (sb->is_shape_owner_disabled(E->get())) + continue; + + //Transform shape_transform = sb->shape_owner_get_transform(E->get()); + + //shape_transform.set_origin(shape_transform.get_origin() - phys_offset); + + for (int k = 0; k < sb->shape_owner_get_shape_count(E->get()); k++) { + + Ref<Shape> collision = sb->shape_owner_get_shape(E->get(), k); + if (!collision.is_valid()) + continue; + MeshLibrary::ShapeData shape_data; + shape_data.shape = collision; + shape_data.local_transform = sb->shape_owner_get_transform(E->get()); + collisions.push_back(shape_data); + } + } + } + + p_library->set_item_shapes(id, collisions); + + Ref<NavigationMesh> navmesh; + for (int j = 0; j < mi->get_child_count(); j++) { + Node *child2 = mi->get_child(j); + if (!Object::cast_to<NavigationMeshInstance>(child2)) + continue; + NavigationMeshInstance *sb = Object::cast_to<NavigationMeshInstance>(child2); + navmesh = sb->get_navigation_mesh(); + if (!navmesh.is_null()) + break; + } + if (!navmesh.is_null()) { + p_library->set_item_navmesh(id, navmesh); + } + } + + //generate previews! + + if (1) { + + Vector<Ref<Mesh> > meshes; + Vector<int> ids = p_library->get_item_list(); + for (int i = 0; i < ids.size(); i++) { + meshes.push_back(p_library->get_item_mesh(ids[i])); + } + + Vector<Ref<Texture> > textures = EditorInterface::get_singleton()->make_mesh_previews(meshes, EditorSettings::get_singleton()->get("editors/grid_map/preview_size")); + for (int i = 0; i < ids.size(); i++) { + p_library->set_item_preview(ids[i], textures[i]); + } + } +} + +void MeshLibraryEditor::_import_scene_cbk(const String &p_str) { + + print_line("Impot Callback!"); + + Ref<PackedScene> ps = ResourceLoader::load(p_str, "PackedScene"); + ERR_FAIL_COND(ps.is_null()); + Node *scene = ps->instance(); + + _import_scene(scene, theme, option == MENU_OPTION_UPDATE_FROM_SCENE); + + memdelete(scene); + theme->set_meta("_editor_source_scene", p_str); + menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), false); +} + +Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge) { + + _import_scene(p_base_scene, ml, p_merge); + return OK; +} + +void MeshLibraryEditor::_menu_cbk(int p_option) { + + option = p_option; + switch (p_option) { + + case MENU_OPTION_ADD_ITEM: { + + theme->create_item(theme->get_last_unused_item_id()); + } break; + case MENU_OPTION_REMOVE_ITEM: { + + String p = editor->get_inspector()->get_selected_path(); + if (p.begins_with("/MeshLibrary/item") && p.get_slice_count("/") >= 3) { + + to_erase = p.get_slice("/", 3).to_int(); + cd->set_text(vformat(TTR("Remove item %d?"), to_erase)); + cd->popup_centered(Size2(300, 60)); + } + } break; + case MENU_OPTION_IMPORT_FROM_SCENE: { + + file->popup_centered_ratio(); + } break; + case MENU_OPTION_UPDATE_FROM_SCENE: { + + cd->set_text("Update from existing scene?:\n" + String(theme->get_meta("_editor_source_scene"))); + cd->popup_centered(Size2(500, 60)); + } break; + } +} + +void MeshLibraryEditor::_bind_methods() { + + ClassDB::bind_method("_menu_cbk", &MeshLibraryEditor::_menu_cbk); + ClassDB::bind_method("_menu_confirm", &MeshLibraryEditor::_menu_confirm); + ClassDB::bind_method("_import_scene_cbk", &MeshLibraryEditor::_import_scene_cbk); +} + +MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) { + + file = memnew(EditorFileDialog); + file->set_mode(EditorFileDialog::MODE_OPEN_FILE); + //not for now? + List<String> extensions; + ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions); + file->clear_filters(); + file->set_title(TTR("Import Scene")); + for (int i = 0; i < extensions.size(); i++) { + + file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper()); + } + add_child(file); + file->connect("file_selected", this, "_import_scene_cbk"); + + menu = memnew(MenuButton); + SpatialEditor::get_singleton()->add_control_to_menu_panel(menu); + menu->set_position(Point2(1, 1)); + menu->set_text("Mesh Library"); + menu->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MeshLibrary", "EditorIcons")); + menu->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM); + menu->get_popup()->add_item(TTR("Remove Selected Item"), MENU_OPTION_REMOVE_ITEM); + menu->get_popup()->add_separator(); + menu->get_popup()->add_item(TTR("Import from Scene"), MENU_OPTION_IMPORT_FROM_SCENE); + menu->get_popup()->add_item(TTR("Update from Scene"), MENU_OPTION_UPDATE_FROM_SCENE); + menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), true); + menu->get_popup()->connect("id_pressed", this, "_menu_cbk"); + menu->hide(); + + editor = p_editor; + cd = memnew(ConfirmationDialog); + add_child(cd); + cd->get_ok()->connect("pressed", this, "_menu_confirm"); +} + +void MeshLibraryEditorPlugin::edit(Object *p_node) { + + if (Object::cast_to<MeshLibrary>(p_node)) { + theme_editor->edit(Object::cast_to<MeshLibrary>(p_node)); + theme_editor->show(); + } else + theme_editor->hide(); +} + +bool MeshLibraryEditorPlugin::handles(Object *p_node) const { + + return p_node->is_class("MeshLibrary"); +} + +void MeshLibraryEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + theme_editor->show(); + theme_editor->get_menu_button()->show(); + } else { + theme_editor->hide(); + theme_editor->get_menu_button()->hide(); + } +} + +MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) { + + EDITOR_DEF("editors/grid_map/preview_size", 64); + theme_editor = memnew(MeshLibraryEditor(p_node)); + + p_node->get_viewport()->add_child(theme_editor); + theme_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE); + theme_editor->set_end(Point2(0, 22)); + theme_editor->hide(); +} |