summaryrefslogtreecommitdiffstats
path: root/modules/mono/build_scripts/godot_tools_build.py
diff options
context:
space:
mode:
authorIgnacio Roldán Etcheverry <neikeq@users.noreply.github.com>2020-05-09 20:16:52 +0200
committerGitHub <noreply@github.com>2020-05-09 20:16:52 +0200
commit61306eb830cba932c57bc3e83ea462a49f2ebd97 (patch)
tree0f2c872ab1c7bf191d1ccc81eb7525622361ec7b /modules/mono/build_scripts/godot_tools_build.py
parent5a1077008a7b5eec0f95f7a2d05ac8027b9ec8c3 (diff)
parentb61ffef0ab95320c7304c2a1a8dd8cb6d299eadf (diff)
downloadredot-engine-61306eb830cba932c57bc3e83ea462a49f2ebd97.tar.gz
Merge pull request #38596 from neikeq/msbuild-restore
Mono: Use msbuild instead of nuget.exe for restoring
Diffstat (limited to 'modules/mono/build_scripts/godot_tools_build.py')
-rw-r--r--modules/mono/build_scripts/godot_tools_build.py8
1 files changed, 2 insertions, 6 deletions
diff --git a/modules/mono/build_scripts/godot_tools_build.py b/modules/mono/build_scripts/godot_tools_build.py
index cffacf2577..8e77f3bb44 100644
--- a/modules/mono/build_scripts/godot_tools_build.py
+++ b/modules/mono/build_scripts/godot_tools_build.py
@@ -13,13 +13,9 @@ def build_godot_tools(source, target, env):
solution_path = os.path.join(module_dir, "editor/GodotTools/GodotTools.sln")
build_config = "Debug" if env["target"] == "debug" else "Release"
- # Custom build target to make sure output is always copied to the data dir.
- extra_build_args = ["/Target:Build;GodotTools:BuildAlwaysCopyToDataDir"]
+ from .solution_builder import build_solution
- from .solution_builder import build_solution, nuget_restore
-
- nuget_restore(env, solution_path)
- build_solution(env, solution_path, build_config, extra_build_args)
+ build_solution(env, solution_path, build_config, restore=True)
# No need to copy targets. The GodotTools csproj takes care of copying them.