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authorMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2023-06-09 17:00:50 +0200
committerMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2023-06-21 22:37:26 +0200
commit890fdd56df313fbf2035492f8e33fa2516ee23c5 (patch)
treefb3d904883d2cbca7e491e621712282bc12c219d /platform/android/export/gradle_export_util.cpp
parentf2ce0b6741049b69efb455394b8a161f68a468a6 (diff)
downloadredot-engine-890fdd56df313fbf2035492f8e33fa2516ee23c5.tar.gz
Code simplifications
CPPcheck found most of them. no need to assign the variable twice: - AnimationTrackEditTypeAudio - SSEffects variable is assigned in all if-else clauses: - EditorHelp - AndroidInputHandler - MenuBar - ShaderCompiler same if clause: - ItemList clearing an empty bitfield has no effect: - Viewport
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