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| author | Aaron Franke <arnfranke@yahoo.com> | 2023-11-08 16:56:19 -0600 |
|---|---|---|
| committer | Aaron Franke <arnfranke@yahoo.com> | 2024-01-30 23:57:38 -0600 |
| commit | aed5ea946036e6c2c8a0165265bb6b038b3db8cb (patch) | |
| tree | 97c2e825533617a2c3b12a45e6c5a09e06886b0b /scene/2d | |
| parent | 313f623b9d102cc8c411ae7cab9518f98c2f87f2 (diff) | |
| download | redot-engine-aed5ea946036e6c2c8a0165265bb6b038b3db8cb.tar.gz | |
Expose a method to get gravity for any physics body
Diffstat (limited to 'scene/2d')
| -rw-r--r-- | scene/2d/physics_body_2d.cpp | 5 | ||||
| -rw-r--r-- | scene/2d/physics_body_2d.h | 1 |
2 files changed, 6 insertions, 0 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 6af5a8dd80..7a131916e8 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -35,6 +35,7 @@ void PhysicsBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("move_and_collide", "motion", "test_only", "safe_margin", "recovery_as_collision"), &PhysicsBody2D::_move, DEFVAL(false), DEFVAL(0.08), DEFVAL(false)); ClassDB::bind_method(D_METHOD("test_move", "from", "motion", "collision", "safe_margin", "recovery_as_collision"), &PhysicsBody2D::test_move, DEFVAL(Variant()), DEFVAL(0.08), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("get_gravity"), &PhysicsBody2D::get_gravity); ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &PhysicsBody2D::get_collision_exceptions); ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody2D::add_collision_exception_with); @@ -145,6 +146,10 @@ bool PhysicsBody2D::test_move(const Transform2D &p_from, const Vector2 &p_motion return PhysicsServer2D::get_singleton()->body_test_motion(get_rid(), parameters, r); } +Vector2 PhysicsBody2D::get_gravity() const { + return PhysicsServer2D::get_singleton()->body_get_direct_state(get_rid())->get_total_gravity(); +} + TypedArray<PhysicsBody2D> PhysicsBody2D::get_collision_exceptions() { List<RID> exceptions; PhysicsServer2D::get_singleton()->body_get_collision_exceptions(get_rid(), &exceptions); diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index 208e72c40f..62636b02f4 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -52,6 +52,7 @@ protected: public: bool move_and_collide(const PhysicsServer2D::MotionParameters &p_parameters, PhysicsServer2D::MotionResult &r_result, bool p_test_only = false, bool p_cancel_sliding = true); bool test_move(const Transform2D &p_from, const Vector2 &p_motion, const Ref<KinematicCollision2D> &r_collision = Ref<KinematicCollision2D>(), real_t p_margin = 0.08, bool p_recovery_as_collision = false); + Vector2 get_gravity() const; TypedArray<PhysicsBody2D> get_collision_exceptions(); void add_collision_exception_with(Node *p_node); //must be physicsbody |
