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path: root/doc/classes/CollisionShape3D.xml
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* Add CollisionShape3D custom debug coloursJamie Greunbaum2024-11-261-0/+6
| | | | | | | This allows changing the display colour of a CollisionShape3D node on a per-shape basis. It also adds the ability to display a solid coloured preview of a CollisionShape3D. Closes https://github.com/godotengine/godot-proposals/issues/906
* Update links to outdated asset library demosskyace652024-04-071-3/+3
| | | | | | Update links to outdated asset library demos Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com>
* Add keywords to improve search in the class referenceHugo Locurcio2024-02-221-1/+1
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* Documentation: Add support for deprecated/experimental messagesDanil Alexeev2024-02-151-2/+2
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* Unify and streamline connecting to Resource changeskobewi2023-07-171-2/+2
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* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
| | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
| | | | Keep on waitin'
* Overhaul the top sections of the class reference (Physics classes)VolTer2023-05-201-4/+3
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* Fix concave/convex polygon shape documentationRicardo Buring2023-03-051-1/+1
| | | | | Removes some outdated/incorrect/duplicated info, adds correct info. Also removes no longer applicable "editor-only helper" statements.
* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
| | | | Can't stop, won't stop, they said, huh?
* Warn against using non-uniform scale for 3D physicsRicardo Buring2022-10-241-0/+1
| | | | | | | Using non-uniform scale is known to cause many issues. Add warnings to the editor and to the class reference. Also remove the warning from SoftBody3D since it is not relevant there: it simulates in global space.
* Document behavior of areas with concave shapesRicardo Buring2022-08-231-1/+2
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* Rename the argument tag to param in XML documentationYuri Sizov2022-08-081-1/+1
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* Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
| | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
* Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde2021-11-151-1/+1
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* Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-201-2/+0
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* doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-301-6/+3
| | | | | | | | For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
* Link to demos from within the class referenceAaron Franke2020-10-011-0/+3
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* Merge pull request #41044 from hoontee/master-4Rémi Verschelde2020-09-031-1/+1
|\ | | | | Implement CollisionShape3D.make_convex_from_siblings()
| * Implement CollisionShape3D.make_convex_from_siblings()hoontee2020-08-051-1/+1
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* | Add link titles for all links in the class referenceHugo Locurcio2020-08-311-1/+1
|/ | | | | This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
* doc: Update classref with node renamesRémi Verschelde2020-03-301-0/+40
A few extra renames for classes which were missed in last week's PRs.