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* Edited the KinematicBody and KinematicBody2D docsUmang Kalra2020-03-061-1/+2
| | | | | | | | | | | Changes made as requested. Explained the reason why move_and_slide should be sued in _physics_process Final Changes Edited the docs as per the changes requested. Edits in docs Made some changes
* Update docs to version 4.0clayjohn2020-01-311-1/+1
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* doc: Drop unused 'category' property from headerRémi Verschelde2020-01-261-1/+1
| | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
* Fixes get_floor_normal() returning the user defined floor_normal.Marcel Admiraal2020-01-151-5/+5
| | | | | | | | | | | | When there is no collision with a floor the get_floor_normal() function should return the zero vector to be consistent with get_floor_velocity(). Renames floor_normal to up_direction in all bindings. Updates the documentation of get_floor_normal() and get_floor_velocity() to make it clear when the values are valid. Updates the documentation for move_and_slide() and move_and_slide_with_snap() to use the new up_direction parameter name.
* Fix typos with codespellRémi Verschelde2020-01-151-1/+1
| | | | | | Using codespell 1.16.0. See ab3bccdb78cc7dffb6ab796053ef63489f05558d for procedure.
* doc: Sync classref with current sourceRémi Verschelde2020-01-121-0/+7
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* [DOCS] Correct "fixed process" reference in KinematicBody docChris Bradfield2019-07-261-1/+1
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* Make KinematicBody docs consistent regarding `test_only` argumentAndrii Doroshenko (Xrayez)2019-07-251-0/+1
| | | | | | | This simply makes the `move_and_collide` method descriptions in both 2D and 3D to be in sync. Co-authored-by: 2DemiGods <2DemiGods@users.noreply.github.com>
* doc: Add default values to all propertiesRémi Verschelde2019-06-301-2/+2
| | | | Thanks to @bojidar-bg's impressive work in #29380.
* Proofread and improve the whole class referenceHugo Locurcio2019-06-271-5/+5
| | | | | | | | | | | | | - Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
* Docs: Add tutorials for KinematicBody2DGuilherme Felipe2019-05-081-0/+2
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* Merge pull request #28125 from KoBeWi/code_true_codeRémi Verschelde2019-04-221-2/+2
|\ | | | | Consistently wrap booleans in [code]
| * Consistently wrap booleans in [code]Tomasz Chabora2019-04-171-2/+2
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* | doc: Drop unused <demos> tagRémi Verschelde2019-04-191-2/+0
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* Merge pull request #27465 from ↵Rémi Verschelde2019-04-051-1/+1
|\ | | | | | | | | neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough EditorHelp: Improve enum ref resolving and add constant ref support
| * ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]Ignacio Etcheverry2019-03-291-1/+1
| | | | | | | | Modified makerst to generate code tags for these to avoid hyperlinks to the same class.
* | doc: Bump version to 3.2Rémi Verschelde2019-04-011-1/+1
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* | Better documentation for some move_and_slide parametersTomasz Chabora2019-03-231-1/+2
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* [DOCS] minor classref updatesChris Bradfield2019-03-141-1/+7
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* Remove "TODO" instances in the docsMichael Alexsander Silva Dias2019-03-051-1/+1
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* Further clarify docs for #26545Juan Linietsky2019-03-041-1/+1
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* Improve docs for KinematicBody linear_velocity, fixes #23927Aaron Franke2019-01-181-1/+1
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* DOCS: correction to move_and_slide descriptionChris Bradfield2019-01-161-1/+1
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* doc: Add missing commas after "If true/false"Rémi Verschelde2018-12-201-2/+2
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* Merge pull request #23090 from DavidSichma/inconsistent-kinematicRémi Verschelde2018-11-121-10/+10
|\ | | | | Consistency in KinematicBody
| * Fix inconsistency in KinematicBodyDavid Sichma2018-10-171-10/+10
| | | | | | | | | | | | | | | | | | | | | | | | - moved new infinite_inertia argument of move_and_slide and move_and_slide_with_snap in KinematicBody and KinematicBody2D to the end if not already there. This makes the order of arguments consistent and should keep projects from 3.0 compatible as this argument did not exist in 3.0. Docs updated accordingly. - renamed max_bounces to max_slides for consistency. Docs updated accordingly. - the argument infinite_inertia in test_move is now optional, as it is in every other movement related method. This closes #22829.
* | fix doc markdownAlex2018-10-181-1/+1
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* doc: Sync classref with current sourceRémi Verschelde2018-08-211-4/+4
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* [DOCS] Many class ref updatesChris Bradfield2018-08-181-0/+3
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* doc: Sync classref with current sourceRémi Verschelde2018-07-261-0/+26
| | | | Fix various missing arguments in bindings.
* doc: Remove status from hardcoded version stringRémi Verschelde2018-02-271-1/+1
| | | | It has no practical use case and just generates noise for each alpha, beta, etc.
* [DOCS] Sync classref with current sourcePoommetee Ketson2018-02-251-3/+9
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* doc: Update version string in headerRémi Verschelde2018-02-191-1/+1
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* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* Fix typos in code and docs with codespellRémi Verschelde2018-01-181-2/+2
| | | | Using v1.11.0 from https://github.com/lucasdemarchi/codespell
* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
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* doc: Remove setters and getters now exposed via properties/membersRémi Verschelde2017-11-241-14/+0
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* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
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* Fix the class docs for the rst-syntax errors.Martin Capitanio2017-11-191-1/+1
| | | | | | | | | | | | | | | | | | | | | | | - Generate a correkt rst-syntax for the [/code] inline markup. (http://www.sphinx-doc.org/en/1.6.5/rest.html#inline-markup) - Fix xml souce bugs for the sphinx's rst syntax werrors: class_area.rst:319: WARNING: Inline literal start-string without end-string. class_area2d.rst:287: WARNING: Inline literal start-string without end-string. class_audioserver.rst:287: WARNING: Inline literal start-string without end-string. class_control.rst:509: WARNING: Inline literal start-string without end-string. class_image.rst:422: WARNING: Inline literal start-string without end-string. class_image.rst:434: WARNING: Inline literal start-string without end-string. class_inputevent.rst:74: WARNING: Inline literal start-string without end-string. class_inputeventaction.rst:45: WARNING: Inline literal start-string without end-string. class_inputmap.rst:47: WARNING: Inline literal start-string without end-string. class_kinematicbody.rst:80: WARNING: Inline interpreted text or phrase reference start-string without end-string. class_kinematicbody2d.rst:80: WARNING: Inline interpreted text or phrase reference start-string without end-string. class_line2d.rst:182: WARNING: Inline literal start-string without end-string. class_thread.rst:51: WARNING: Inline literal start-string without end-string. class_treeitem.rst:160: WARNING: Inline literal start-string without end-string.
* doc: Remove revision.module_config from version stringRémi Verschelde2017-11-151-1/+1
| | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
* classref: Sync with current sourceRémi Verschelde2017-10-221-1/+1
| | | | | Also fix hyperlink references to same class as per the guidelines. [ci skip]
* doc: Sync classref with current sourceRémi Verschelde2017-10-111-1/+1
| | | | | Ensure that s/fixed_process/physics_process/ is handled properly. [ci skip]
* Fix a typo in KinematicBody and KinematicBody2D.Benjamin Larsson2017-10-081-1/+1
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* Minor fixes to KinematicBody and KinematicBody2DBenjamin Larsson2017-10-071-2/+2
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* Edit move_and_slide, it does a bit more than I first thought.Benjamin Larsson2017-10-071-1/+1
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* Fixed an error in get_floor_velocity() docsBenjamin Larsson2017-10-071-1/+1
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* Small changes to KinematicBody2D docs.Benjamin Larsson2017-10-071-5/+6
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* Update KinematicBody2D docs.Benjamin Larsson2017-10-071-4/+17
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* Document new KinematicCollision2D classChris Bradfield2017-09-161-1/+2
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* doc: Sync classref with current sourceRémi Verschelde2017-09-131-101/+10
| | | | [ci skip]