index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
doc
/
classes
/
Light3D.xml
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge commit godotengine/godot@1015a481ff43edb1126ab39a147fefda290131e5
Spartan322
2024-10-24
1
-0
/
+3
|
\
|
*
Add `shadow_caster_mask` to Light3D.
Hannah Crawford
2024-08-12
1
-0
/
+3
*
|
fix: replace "Godot" to "Redot"
Muhannad Elbolaky
2024-10-15
1
-1
/
+1
|
/
*
Fix Light3D BakeMode enum documentation
Christian Kaiser
2024-05-28
1
-1
/
+1
*
Update links to outdated asset library demos
skyace65
2024-04-07
1
-1
/
+1
*
Add keywords to improve search in the class reference
Hugo Locurcio
2024-02-22
1
-8
/
+8
*
Fix LightmapGI taking editor-only and sky-only lights into account
Hugo Locurcio
2023-10-23
1
-1
/
+2
*
Add missing tutorials to documentation classes
Hugo Locurcio
2023-08-19
1
-0
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentation
Hugo Locurcio
2023-05-06
1
-1
/
+1
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Document unsupported features in Mobile and Compatibility rendering methods
Hugo Locurcio
2023-02-13
1
-2
/
+5
*
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-23
1
-1
/
+1
*
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
Hugo Locurcio
2022-12-05
1
-1
/
+1
*
Document (Omni/Spot)Light3D ignoring Node3D's `scale` property
Hugo Locurcio
2022-10-24
1
-0
/
+2
*
Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
1
-1
/
+23
*
Add a per-light volumetric fog energy property
Hugo Locurcio
2022-08-30
1
-21
/
+23
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-3
/
+3
*
Add a shadow opacity property to Light3D
Hugo Locurcio
2022-08-07
1
-6
/
+12
*
Document changing the Decal and Light3D projector texture filter modes
Hugo Locurcio
2022-07-04
1
-0
/
+1
*
Add a new HashMap implementation
reduz
2022-05-12
1
-1
/
+1
*
Remove unused `shadow_color` property from Light3D
Hugo Locurcio
2022-03-04
1
-3
/
+0
*
Implement distance fade properties in OmniLight3D and SpotLight3D
Hugo Locurcio
2022-02-25
1
-1
/
+18
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Rename and reorder bake mode properties for consistency
Hugo Locurcio
2021-12-14
1
-6
/
+9
*
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-15
1
-1
/
+1
*
Fix several issues with directional shadows
Brian Semrau
2021-10-14
1
-1
/
+1
*
Use the Light3D Indirect Energy property in SDFGI
Hugo Locurcio
2021-08-30
1
-1
/
+2
*
Improvements to SpotLight3D and OmniLight3D's shadows
jfons
2021-08-19
1
-2
/
+2
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-10
/
+5
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-2
/
+2
*
Rename GI Classes
reduz
2021-06-05
1
-1
/
+1
*
class reference proofreading
Paul Joannon
2021-03-19
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2021-02-08
1
-1
/
+1
*
Link to demos from within the class reference
Aaron Franke
2020-10-01
1
-0
/
+1
*
Add link titles for all links in the class reference
Hugo Locurcio
2020-08-31
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2020-08-31
1
-2
/
+6
*
Environment: Refactor code for readability + more
Rémi Verschelde
2020-07-01
1
-5
/
+2
*
doc: Sync classref with current source
Rémi Verschelde
2020-06-25
1
-2
/
+2
*
Improve the 3D light documentations
Hugo Locurcio
2020-06-10
1
-9
/
+9
*
doc: Sync classref with current source
Rémi Verschelde
2020-04-20
1
-0
/
+3
*
Update many docs with recent rendering changes
clayjohn
2020-04-17
1
-14
/
+23
*
Add proper quality settings to soft shadows
clayjohn
2020-04-10
1
-0
/
+9
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-0
/
+138