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Redot Engine – Multi-platform 2D and 3D game engine
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ProjectSettings.xml
Commit message (
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Improve documentation related to anisotropic filtering
Hugo Locurcio
2022-08-22
1
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+1
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C#: Begin move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
1
-14
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+0
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Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods
Yuri Sizov
2022-08-19
1
-14
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+0
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Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-18
1
-14
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+0
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Merge pull request #55032 from Calinou/tweak-default-window-size
Yuri Sizov
2022-08-18
1
-8
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+8
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Increase the default project window size for better usability
Hugo Locurcio
2022-08-18
1
-8
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+8
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Merge pull request #64356 from Calinou/editor-hide-dummy-text-driver
Clay John
2022-08-18
1
-0
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+6
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Hide Dummy text driver in the Project Settings as it makes editor unusable
Hugo Locurcio
2022-08-13
1
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+6
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[doc] Fix grammar in class docs: amount vs. number
Andy Maloney
2022-08-17
1
-7
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+7
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Merge pull request #64285 from asmaloney/doc-params-4
Yuri Sizov
2022-08-12
1
-5
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+5
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[doc] Use "param" instead of "code" to refer to parameters (4)
Andy Maloney
2022-08-11
1
-5
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+5
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Use negative mipmap LOD bias for sub-native bilinear 3D scale
Hugo Locurcio
2022-08-10
1
-1
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+1
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Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-19
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+19
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Only define `keep_screen_on` project setting once
RedMser
2022-08-06
1
-0
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+3
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Improve error message when the requested V-Sync mode cannot be used
Hugo Locurcio
2022-08-04
1
-1
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+1
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Add Nearest Mipmap Anisotropic filter option to decals and projectors
Hugo Locurcio
2022-08-03
1
-0
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+3
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Merge pull request #62601 from smix8/navigation_3d_debug_4.x
Rémi Verschelde
2022-07-29
1
-0
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+30
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Add more detailed Navigation Debug Visualization
smix8
2022-07-29
1
-0
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+30
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Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
Hugo Locurcio
2022-07-28
1
-5
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+7
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Implement a Worker ThreadPool
reduz
2022-07-22
1
-0
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+6
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Adding Variable Rate Shading support to Godot
Bastiaan Olij
2022-07-17
1
-0
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+6
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Rename soft shadow quality project settings for easier searching
Hugo Locurcio
2022-07-13
1
-14
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+14
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Merge pull request #41833 from dalexeev/splash_delay
Yuri Sizov
2022-07-12
1
-0
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+3
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Add boot splash display time setting
Danil Alexeev
2022-06-28
1
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+3
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Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-06
1
-3
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+3
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Merge pull request #62084 from smix8/path_debug_options_4.x
Rémi Verschelde
2022-06-29
1
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+6
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Add Path2D/3D debug options
smix8
2022-06-20
1
-0
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+6
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Add property hints to MovieWriter settings
Hugo Locurcio
2022-06-25
1
-6
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+5
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Document the MovieWriter class and associated project settings
Hugo Locurcio
2022-06-23
1
-0
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+15
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Merge pull request #62122 from reduz/implement-movie-writer
Rémi Verschelde
2022-06-21
1
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+12
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Implement Running Godot as Movie Writer
reduz
2022-06-21
1
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+12
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Revert "Disable VRAM compression by default for small textures in Detect 3D"
Juan Linietsky
2022-06-20
1
-5
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+0
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Merge pull request #62023 from Calinou/detect-3d-small-textures-no-vram-compress
Rémi Verschelde
2022-06-17
1
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+5
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Disable VRAM compression by default for small textures in Detect 3D
Hugo Locurcio
2022-06-14
1
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+5
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Audio: Expose 2D/3D panning strength parameters
Ellen Poe
2022-06-17
1
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+6
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Merge pull request #61908 from Calinou/crash-handler-message-tweak-exported-p...
Rémi Verschelde
2022-06-16
1
-2
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+5
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Tweak default crash handler message in exported projects
Hugo Locurcio
2022-06-10
1
-2
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+5
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Document LightmapGI, LightmapGIData and LightmapProbe
Hugo Locurcio
2022-06-13
1
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+12
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Merge pull request #61662 from smix8/navigation_map_cell_defaults_4.x
Rémi Verschelde
2022-06-08
1
-2
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+2
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Match NavMap and ProjectSettings with NavigationMesh defaults
smix8
2022-06-03
1
-2
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+2
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Merge pull request #61319 from JFonS/taa_wip
Rémi Verschelde
2022-06-07
1
-0
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+4
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Initial TAA implementation
jfons
2022-06-07
1
-0
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+4
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Add GLOBAL_DEF_INTERNAL to hide specific settings
kobewi
2022-06-07
1
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+9
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Merge pull request #59943 from jordigcs/gdscript_warning_enums
Rémi Verschelde
2022-05-26
1
-55
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+63
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Add enum values (Ignore, Warn, Error) to GDScript warnings
jordi
2022-04-06
1
-55
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+63
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Fix typos with codespell
Rémi Verschelde
2022-05-23
1
-1
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+1
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Add basic lighting to GLES3 renderer.
clayjohn
2022-05-16
1
-3
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+3
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Basic 3D rendering
clayjohn
2022-05-12
1
-44
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+14
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Add MSDF and mipmap generation project settings for the default font
Hugo Locurcio
2022-04-25
1
-0
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+10
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Remove duplicate `resizable` settings
Fredia Huya-Kouadio
2022-04-04
1
-1
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+1
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