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Redot Engine – Multi-platform 2D and 3D game engine
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Quaternion.xml
Commit message (
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Author
Age
Files
Lines
*
Docs: Add note about C# differences in Variant constructors
tetrapod00
2024-10-27
1
-0
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+1
*
Update links to outdated asset library demos
skyace65
2024-04-07
1
-1
/
+1
*
Merge pull request #87181 from Mickeon/doc-peeves-quaternion-i-keep-misspelli...
Rémi Verschelde
2024-02-25
1
-41
/
+58
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Overhaul Quaternion documentation
Micky
2024-02-25
1
-41
/
+58
*
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Add keywords to improve search in the class reference
Hugo Locurcio
2024-02-22
1
-2
/
+2
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/
*
Complete the docs for Quaternion
Nico
2024-01-05
1
-0
/
+5
*
Validate `code` tags for class and member references
Yuri Sizov
2023-10-03
1
-1
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Fix Quaternion's brief description
VolTer
2023-04-15
1
-4
/
+4
*
Documents the "arc-based" Quaternion constructor
David Snopek
2023-03-12
1
-0
/
+1
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Allow getting Quaternion rotation in different Euler orders
Aaron Franke
2022-11-02
1
-1
/
+2
*
Replace Quaternion Euler constructor with `from_euler` method
Aaron Franke
2022-11-01
1
-6
/
+7
*
Add `is_finite` method for checking built-in types
Haoyu Qiu
2022-10-08
1
-0
/
+6
*
[doc] Fix Quaternion "angle_to" docs
Andy Maloney
2022-09-21
1
-1
/
+1
*
Make `cubic_interpolate()` consider key time in animation
Silc Renew
2022-08-19
1
-0
/
+14
*
[doc] Fix grammar in class docs: amount vs. number
Andy Maloney
2022-08-17
1
-1
/
+1
*
[doc] Use "param" instead of "code" to refer to parameters (4)
Andy Maloney
2022-08-11
1
-5
/
+5
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-33
/
+33
*
rename and unify notation for spherical interpolation
Silc Renew
2022-07-27
1
-10
/
+10
*
Merge pull request #57675 from TokageItLab/fix-blending
Rémi Verschelde
2022-03-17
1
-0
/
+10
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*
Fix blend animation to solve TRS track bug & blend order inconsistency
Silc 'Tokage' Renew
2022-03-16
1
-0
/
+10
*
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Remove generating of null comparison operators from documentation
Yuri Roubinsky
2022-03-14
1
-10
/
+0
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*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Merge pull request #54581 from aaronfranke/operator-docs
Rémi Verschelde
2021-11-16
1
-0
/
+15
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*
Add documentation to operators for math types
Aaron Franke
2021-11-04
1
-0
/
+15
*
|
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-15
1
-1
/
+1
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/
*
Move the docs for constructors and operators out of methods section
Aaron Franke
2021-10-29
1
-89
/
+93
*
Refactored Node3D rotation modes
reduz
2021-10-25
1
-2
/
+1
*
Implement Animation Compression
reduz
2021-10-21
1
-0
/
+10
*
Allow comparing equality between builtin types and null
George Marques
2021-09-17
1
-0
/
+10
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-130
/
+65
*
Implement native extension system
reduz
2021-06-25
1
-16
/
+16
*
Merge pull request #44156 from aaronfranke/quat-angle-to
Rémi Verschelde
2021-06-18
1
-0
/
+10
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*
Add Quaternion angle_to method
Aaron Franke
2021-06-17
1
-0
/
+10
*
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Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-1
/
+1
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/
*
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-0
/
+308