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path: root/doc/classes/RenderSceneBuffersRD.xml
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* Resolve load and store ops automatically for render passes for discardable ↵Dario2024-11-251-0/+1
| | | | textures.
* Fix more miscellaneous oddities around the class referenceMicky2024-11-121-1/+1
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* Fix `true` being surrounded by `[b]` tags in documentationMicky2024-11-101-4/+4
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* Expose more state in RenderSceneBuffersRDBastiaan Olij2024-07-151-0/+36
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* Implement hooks into rendererBastiaan Olij2024-02-181-2/+19
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* Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.Dario2023-09-251-0/+13
| | | | Introduces support for FSR2 as a new upscaler option available from the project settings. Also introduces an specific render list for surfaces that require motion and the ability to derive motion vectors from depth buffer and camera motion.
* Fix various typos with codespellRémi Verschelde2023-08-071-1/+1
| | | | | | | | | Also includes typo fixes from #79993, #80068, #80276, and #80303. Co-authored-by: betalars <contact@betalars.de> Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com> Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com> Co-authored-by: Raul Santos <raulsntos@gmail.com>
* Fix invalid use of markdown syntax in classrefHaoyu Qiu2023-08-011-2/+2
| | | | | | | | Also: * changed `[b]true[/b]` to `[code]true[/code]` * use `[i]` for mathematical constant "e" * use `[b]` for button text & menu item text * improve markups about "tap1" and "tap2" in AudioEffectDelay
* Expose RenderingSceneBuffers through ClassDBBastiaan Olij2023-07-261-0/+167