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Redot Engine – Multi-platform 2D and 3D game engine
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SoftBody3D.xml
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Author
Age
Files
Lines
*
Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
1
-0
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+135
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Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp
2021-09-16
1
-134
/
+0
*
Merge pull request #51364 from bengtsts/master
Camille Mohr-Daurat
2021-08-31
1
-0
/
+23
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*
Documented soft body pinning methods
Bengt Söderström
2021-08-30
1
-0
/
+23
*
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Uniformize layer names, script methods and documentation
PouleyKetchoupp
2021-08-12
1
-12
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+12
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/
*
Merge pull request #50625 from nekomatata/body-one-direction-layers
Rémi Verschelde
2021-07-31
1
-4
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+4
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*
One-directional collision layer check for rigid bodies and soft bodies
PouleyKetchoupp
2021-07-19
1
-4
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+4
*
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doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-32
/
+16
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*
Add support for controlling physics nodes' behavior when disabled
PouleyKetchoupp
2021-06-30
1
-0
/
+10
*
doc: Sync classref with current source
Rémi Verschelde
2021-03-25
1
-4
/
+10
*
SoftBody support in GodotPhysics 3D
PouleyKetchoupp
2021-03-18
1
-6
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+0
*
doc: Sync classref with current source
Rémi Verschelde
2021-02-19
1
-6
/
+6
*
Merge pull request #40993 from Calinou/doc-collision-layer-mask
Rémi Verschelde
2020-08-31
1
-2
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+2
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*
Reference the online documentation in collision layer/mask properties
Hugo Locurcio
2020-08-03
1
-2
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+2
*
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Add link titles for all links in the class reference
Hugo Locurcio
2020-08-31
1
-1
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+1
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/
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-0
/
+117