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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
drivers
/
metal
/
metal_objects.h
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Author
Age
Files
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Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97
Spartan322
2024-11-11
1
-122
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+145
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Metal: Multiview support
Stuart Carnie
2024-11-06
1
-122
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+145
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-2
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+2
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
1
-2
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+2
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1
Spartan322
2024-10-22
1
-15
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+38
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Metal: Performance improvements and bug fixes
Stuart Carnie
2024-10-20
1
-15
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+38
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Rebrand Godot to Redot
Randolph W. Aarseth II
2024-10-11
1
-1
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+1
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[2D,Metal]: Fix subpixel blending; fix inconsistent blend state in Metal
Stuart Carnie
2024-09-20
1
-0
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+7
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Metal: bind index buffer with offset
Patrick Dawson
2024-08-30
1
-0
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+1
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Metal: Minor improvements to #96052; update logger subsystem name
Stuart Carnie
2024-08-27
1
-13
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+13
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Metal: Improve startup times by using concurrent shader compilation APIs
Stuart Carnie
2024-08-25
1
-7
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+77
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Add Metal support for macOS (arm64) and iOS
Stuart Carnie
2024-08-20
1
-0
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+838