Commit message (Expand) | Author | Age | Files | Lines | |
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* | Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1 | Spartan322 | 2024-10-22 | 1 | -15/+38 |
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| * | Metal: Performance improvements and bug fixes | Stuart Carnie | 2024-10-20 | 1 | -15/+38 |
* | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
* | | Rebrand Godot to Redot | Randolph W. Aarseth II | 2024-10-11 | 1 | -1/+1 |
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* | [2D,Metal]: Fix subpixel blending; fix inconsistent blend state in Metal | Stuart Carnie | 2024-09-20 | 1 | -0/+7 |
* | Metal: bind index buffer with offset | Patrick Dawson | 2024-08-30 | 1 | -0/+1 |
* | Metal: Minor improvements to #96052; update logger subsystem name | Stuart Carnie | 2024-08-27 | 1 | -13/+13 |
* | Metal: Improve startup times by using concurrent shader compilation APIs | Stuart Carnie | 2024-08-25 | 1 | -7/+77 |
* | Add Metal support for macOS (arm64) and iOS | Stuart Carnie | 2024-08-20 | 1 | -0/+838 |