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* Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97Spartan3222024-11-111-48/+124
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| * Metal: Multiview supportStuart Carnie2024-11-061-48/+124
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1Spartan3222024-10-221-27/+103
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| * Metal: Performance improvements and bug fixesStuart Carnie2024-10-201-27/+103
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* CI: Update `clang-format` pre-commit hook to 19.1.0Rémi Verschelde2024-09-261-1/+1
* [2D,Metal]: Fix subpixel blending; fix inconsistent blend state in MetalStuart Carnie2024-09-201-0/+4
* Metal: fix out of bounds crash when using debug draw modesStuart Carnie2024-09-111-3/+3
* Metal: bind index buffer with offsetPatrick Dawson2024-08-301-2/+6
* Metal: Minor improvements to #96052; update logger subsystem nameStuart Carnie2024-08-271-14/+7
* Metal: Improve startup times by using concurrent shader compilation APIsStuart Carnie2024-08-251-2/+206
* Add Metal support for macOS (arm64) and iOSStuart Carnie2024-08-201-0/+1380