| Commit message (Expand) | Author | Age | Files | Lines |
* | Add proper type to most public API uses of Array | Juan Linietsky | 2020-04-21 | 1 | -2/+2 |
* | Exposed RenderingDevice to script API | Juan Linietsky | 2020-04-20 | 1 | -25/+25 |
* | Ability to create local RenderingDevice instances. | Juan Linietsky | 2020-04-18 | 1 | -70/+145 |
* | Fixes leaks in ResourceCache, Vulkan and X11 | qarmin | 2020-04-15 | 1 | -0/+5 |
* | Implement decals | Juan Linietsky | 2020-04-14 | 1 | -4/+4 |
* | Implement MSAA | Juan Linietsky | 2020-04-12 | 1 | -0/+153 |
* | Merge pull request #37808 from reduz/port-effects-to-compute | Juan Linietsky | 2020-04-11 | 1 | -31/+55 |
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| * | Moved most of the effect code to compute. | Juan Linietsky | 2020-04-11 | 1 | -31/+55 |
* | | Shows proper scene render time in editor info | Juan Linietsky | 2020-04-10 | 1 | -1/+34 |
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* | Merge pull request #36919 from nekomatata/android-vulkan-rendering | Rémi Verschelde | 2020-04-09 | 1 | -3/+9 |
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| * | Display Server support | PouleyKetchoupp | 2020-04-08 | 1 | -1/+4 |
| * | Vulkan rendering for Android | PouleyKetchoupp | 2020-04-03 | 1 | -3/+6 |
* | | Merge pull request #37586 from qarmin/vulkan_allocator_leak | Rémi Verschelde | 2020-04-07 | 1 | -0/+1 |
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| * | | Fix leak with Vulkan allocator | qarmin | 2020-04-04 | 1 | -0/+1 |
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* | | Merge pull request #37635 from qarmin/leak_vertex | Rémi Verschelde | 2020-04-06 | 1 | -0/+7 |
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| * | | Fixed leak with vertex_formats | qarmin | 2020-04-06 | 1 | -0/+7 |
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* / | Vulkan: Use VK_NULL_HANDLE for handles, fixes 32-bit builds | Rémi Verschelde | 2020-04-06 | 1 | -8/+9 |
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* | Replace NULL with nullptr | lupoDharkael | 2020-04-02 | 1 | -190/+190 |
* | Added a Window node, and made it the scene root. | Juan Linietsky | 2020-03-26 | 1 | -3/+3 |
* | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde | 2020-03-17 | 1 | -8/+8 |
* | More explicit error messages when vulkan calls return errors | PouleyKetchoupp | 2020-03-09 | 1 | -49/+35 |
* | Merge pull request #36733 from qarmin/static_analyzer_fixes | Rémi Verschelde | 2020-03-04 | 1 | -1/+4 |
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| * | Fixes bugs found by Sonarcloud and Coverity | qarmin | 2020-03-02 | 1 | -1/+4 |
* | | Change when we can ERR_FAIL_COND and ERR_FAIL_CONV_V to static_assert | Mateo Dev .59 | 2020-03-04 | 1 | -1/+1 |
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* | Correct condition wrongly converted to ERR_FAIL_COND_MSG | Juan Linietsky | 2020-02-22 | 1 | -1/+1 |
* | PoolVector is gone, replaced by Vector | Juan Linietsky | 2020-02-18 | 1 | -45/+45 |
* | Fix various GCC compilation warnings after Vulkan merge | Rémi Verschelde | 2020-02-14 | 1 | -5/+5 |
* | Vulkan: Move thirdparty code out of drivers, style fixes | Rémi Verschelde | 2020-02-11 | 1 | -2/+2 |
* | Auto exposure re-implemented in Vulkan | Juan Linietsky | 2020-02-11 | 1 | -2/+6 |
* | Several fixes to GIProbes | Juan Linietsky | 2020-02-11 | 1 | -2/+56 |
* | Use a different strategy to get textures from GPU (via buffers), for more com... | Juan Linietsky | 2020-02-11 | 1 | -117/+54 |
* | Improve HiDPI handling, fix incorrect window viewport clipping. | bruvzg | 2020-02-11 | 1 | -1/+1 |
* | Dynamic object support for GI Probes (a bit buggy still) | Juan Linietsky | 2020-02-11 | 1 | -2/+2 |
* | More GIProbe work and fixes | Juan Linietsky | 2020-02-11 | 1 | -69/+106 |
* | Better GIProbe quality settings. | Juan Linietsky | 2020-02-11 | 1 | -40/+39 |
* | GIProbes working. | Juan Linietsky | 2020-02-11 | 1 | -122/+234 |
* | Untested support for compute shaders | Juan Linietsky | 2020-02-11 | 1 | -62/+491 |
* | Visual GPU profiler and related profiling support in Vulkan. | Juan Linietsky | 2020-02-11 | 1 | -0/+76 |
* | Several fixes to 3D rendering, and multimesh implementation. | Juan Linietsky | 2020-02-11 | 1 | -1/+3 |
* | Rewrote large part of rendering, omni and spot shadows now work. | Juan Linietsky | 2020-02-11 | 1 | -21/+150 |
* | Environment sky more or less working. | Juan Linietsky | 2020-02-11 | 1 | -39/+34 |
* | Yay very basic 3D (only white) finally shows. | Juan Linietsky | 2020-02-11 | 1 | -17/+38 |
* | Base 3D engine done, still untested, though. | Juan Linietsky | 2020-02-11 | 1 | -15/+84 |
* | Merge pull request #29993 from bruvzg/vulkan | Rémi Verschelde | 2020-02-11 | 1 | -3/+44 |
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| * | Add runtime GLES2 / Vulkan context selection. | bruvzg | 2020-02-11 | 1 | -3/+14 |
| * | Add static Vulkan loader. | bruvzg | 2020-02-11 | 1 | -0/+30 |
* | | Added a spinlock template as well as a thread work pool class. | Juan Linietsky | 2020-02-11 | 1 | -2/+2 |
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* | Moved the shader source compilation code outside RenderingDevice and Vulkan | Juan Linietsky | 2020-02-11 | 1 | -271/+12 |
* | Replaced GLSLang reflection by SPIRV-Reflect, eventually allowing to move GLS... | Juan Linietsky | 2020-02-11 | 1 | -9/+246 |
* | Custom material support seems complete. | Juan Linietsky | 2020-02-11 | 1 | -83/+383 |