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Redot Engine – Multi-platform 2D and 3D game engine
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Revert "Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle"
clayjohn
2024-10-29
4
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+41
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Merge pull request #88628 from bruvzg/i_have_no_idea_what_im_doing
Thaddeus Crews
2024-10-29
4
-16
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[macOS/iOS] Use hardware sampling rates for audio I/O.
bruvzg
2024-10-25
4
-16
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+63
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Merge pull request #97934 from adamscott/give-AThousandShips-a-break
Thaddeus Crews
2024-10-29
13
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+40
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
13
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+40
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Merge pull request #96439 from darksylinc/matias-TheForge-pr03-rebased
Clay John
2024-10-29
2
-9
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+153
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Add Swappy & Pre-Transformed Swapchain
Matias N. Goldberg
2024-10-28
2
-9
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+153
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Merge pull request #98279 from Calinou/vulkan-d3d12-silence-using-present-mode
Clay John
2024-10-27
2
-5
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+1
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Remove "Using present mode" verbose prints in Vulkan and Direct3D 12
Hugo Locurcio
2024-10-17
2
-5
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Merge pull request #98425 from darksylinc/matias-breadcrumbs-race-fix
Thaddeus Crews
2024-10-25
2
-57
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+183
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Fix race conditions in breadcrumbs
Matias N. Goldberg
2024-10-22
2
-57
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+183
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Merge pull request #97771 from dsnopek/openxr-linux-egl
Thaddeus Crews
2024-10-25
2
-0
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+26
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OpenXR: Add support for Wayland on Linux
David Snopek
2024-10-04
2
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+26
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Merge pull request #98448 from Chaosus/shader_global_builtins
Yuri Rubinsky
2024-10-25
1
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Make `OUTPUT_IS_SRGB/CLIP_SPACE_FAR` shader built-ins global
Chaosus
2024-10-24
1
-2
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+2
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Merge pull request #98305 from cadence-s/fix-ios-audio-driver-error
Clay John
2024-10-24
1
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Fix iOS audio driver attempting to start output too early
Cadence
2024-10-18
1
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Merge pull request #85338 from EMBYRDEV/shadow-caster-mask
Thaddeus Crews
2024-10-24
2
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Add `shadow_caster_mask` to Light3D.
Hannah Crawford
2024-08-12
2
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+20
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Merge pull request #98294 from Calinou/texture-placeholders-use-shared-copy
Thaddeus Crews
2024-10-21
2
-32
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+36
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Use a shared copy of placeholder textures, tweak placeholder appearance
Hugo Locurcio
2024-10-18
2
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+36
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Merge pull request #98388 from DarioSamo/sync-fixes
Thaddeus Crews
2024-10-21
2
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+44
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Improve synchronization of rendering commands after changes from transfer que...
Dario
2024-10-21
2
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+44
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Merge pull request #98237 from dustdfg/os_transitive_image_headers_refactor
Thaddeus Crews
2024-10-21
2
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+2
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Don't include `core/io/image.h` in `core/os/os.h`
Yevhen Babiichuk (DustDFG)
2024-10-18
2
-0
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+2
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Merge pull request #98212 from stuartcarnie/sgc/metal_improvements
Thaddeus Crews
2024-10-21
3
-43
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+146
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Metal: Performance improvements and bug fixes
Stuart Carnie
2024-10-20
3
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+146
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Move transitions of textures initialized by transfer workers to the main grap...
Dario
2024-10-18
2
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+5
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Merge pull request #97744 from Nazarwadim/use_local_vector_for_skeleton
Thaddeus Crews
2024-10-10
2
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+4
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Use local vector for skeleton
Nazarii
2024-10-02
2
-4
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+4
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Merge pull request #94952 from alvinhochun/angle-d3d11-flip-y
Thaddeus Crews
2024-10-10
4
-4
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+99
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Optimize ANGLE on D3D11 to remove an extra blit
Alvin Wong
2024-07-31
4
-4
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+99
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CI: Add MinGW/GCC build to Windows GHA
Thaddeus Crews
2024-10-10
3
-3
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+14
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Merge pull request #96819 from clayjohn/GLES3-instance-uniforms
Clay John
2024-10-07
3
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+4
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Implement instance uniforms in Compatibility renderer
clayjohn
2024-09-10
3
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+4
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Merge pull request #97309 from kroketio/metal-expose-device-handle
Clay John
2024-10-07
1
-1
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+2
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Metal: expose DRIVER_RESOURCE_LOGICAL_DEVICE for get_resource_native_handle()
Sander
2024-09-22
1
-1
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+2
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Merge pull request #97552 from dustdfg/drivers/use_dedicated_print_error
Rémi Verschelde
2024-10-04
1
-3
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+5
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Use dedicated `print_error` method for colored output for unsupported drivers
Yevhen Babiichuk (DustDFG)
2024-09-27
1
-3
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+5
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Merge pull request #97304 from kroketio/metal-return-logical-device-handle
Rémi Verschelde
2024-10-04
1
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+5
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Metal: implement texture_create_from_extension
Sander
2024-09-22
1
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+5
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Merge pull request #97719 from bruvzg/cross_dev_rename
Rémi Verschelde
2024-10-04
1
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+11
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[Linux/BSD] Fix cross-device rename.
bruvzg
2024-10-02
1
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+11
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
9
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+169
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Merge pull request #97676 from clayjohn/GLES3-sky-quality
Rémi Verschelde
2024-10-02
1
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+11
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Improve the look of radiance map in Compatibility backend
clayjohn
2024-09-29
1
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+11
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Merge pull request #97602 from patowen/fix-region-filter-clip-enabled
Rémi Verschelde
2024-10-01
1
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+2
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Clamp UV-coordinates to centers of outermost texels when configured to do so
Patrick Owen
2024-09-29
1
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Move Vulkan includes to a central godot_vulkan.h header
Gergely Kis
2024-09-29
4
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Implement vertex shading
ywmaa
2024-09-29
4
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+287
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