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* Merge pull request #86936 from akx/env-utf-8Rémi Verschelde2024-03-111-3/+8
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| * Attempt to parse environment variables as UTF-8Aarni Koskela2024-01-071-3/+8
* | Fix audio crackling issues due to incorrect WASAPI buffer sizeAlexOtsuka2024-03-081-2/+7
* | Merge pull request #89253 from Calinou/debug-draw-modes-ignore-decals-2Rémi Verschelde2024-03-081-3/+3
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| * | Make Overdraw, Lighting and Shadow Splits debug draw modes ignore decalsHugo Locurcio2024-03-071-3/+3
* | | Merge pull request #89094 from permelin/fix-particle-userdata-gles3Rémi Verschelde2024-03-082-8/+28
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| * | Fix USERDATA built-ins for GLES3 particle shadersPer Melin2024-03-022-8/+28
* | | Merge pull request #89209 from RandomShaper/padding_for_dummiesRémi Verschelde2024-03-062-64/+33
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| * | | Make shader binary alignment handling simpler and more robustPedro J. Estébanez2024-03-062-64/+33
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* | | Vulkan: Don't warn about pipelines cache if missingRémi Verschelde2024-03-051-1/+3
* | | Merge pull request #89168 from SlugFiller/fix-msvc-2017-gles-namespace-v2Rémi Verschelde2024-03-051-2/+2
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| * | | Fix build on MSVC 2017SlugFiller2024-03-051-2/+2
* | | | Merge pull request #89134 from BastiaanOlij/fix_recursive_reflection_probesRémi Verschelde2024-03-052-0/+5
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| * | | | Fix never ending loop with overlapping probesBastiaan Olij2024-03-052-0/+5
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* | | | Merge pull request #88787 from dsnopek/webxr-depth-draw-fixRémi Verschelde2024-03-051-3/+1
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| * | | | Fix rendering issue with depth in WebXRDavid Snopek2024-03-041-3/+1
* | | | | Merge pull request #88540 from bruvzg/d3d12_guids2Rémi Verschelde2024-03-051-3/+4
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| * | | | | [D3D12] Define GUIDs directly.bruvzg2024-02-191-3/+4
* | | | | | Merge pull request #88496 from bruvzg/d3d12_dyn_loadRémi Verschelde2024-03-053-12/+44
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| * | | | | [Windows] Make D3D12 loading dynamic to support pre Windows 10 versions.bruvzg2024-02-193-12/+44
* | | | | | Merge pull request #89038 from RandomShaper/d3d12_smRémi Verschelde2024-03-041-9/+33
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| * | | | | | Direct3D 12: Fix shader model support check for devices not aware of the high...Pedro J. Estébanez2024-03-041-9/+33
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* | | | | | Merge pull request #89064 from omar-polo/file-access-unixRémi Verschelde2024-03-041-2/+2
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| * | | | | | fix FileAccessUnix on OpenBSD: there is no UF_HIDDENOmar Polo2024-03-011-2/+2
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* | | | | | Merge pull request #89046 from permelin/fix-particle-aabb-recalc-with-userdataRémi Verschelde2024-03-041-1/+1
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| * | | | | | Fix error in AABB calculation for particles with USERDATAPer Melin2024-03-021-1/+1
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* / / / / / Add new Parallax2D nodemarkdibarry2024-03-032-3/+24
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* | | | | Pre-commit: Update to clang-format 17.0.6 and black 24.2.0Rémi Verschelde2024-02-281-1/+1
* | | | | Ensure proper vertex input masks are used in 2D compatibility rendererclayjohn2024-02-273-4/+2
* | | | | Direct3D 12: Implement proper fallback for format castingPedro J. Estébanez2024-02-272-264/+341
* | | | | Merge pull request #87872 from RandomShaper/d3d12_tex_mem_is_lifeRémi Verschelde2024-02-272-82/+144
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| * | | | | Direct3D 12: Enhance management of texture data life cyclePedro J. Estébanez2024-02-272-82/+144
* | | | | | Merge pull request #88873 from clayjohn/GLES3-compositor-freeRémi Verschelde2024-02-271-0/+4
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| * | | | | | Add compositor_free branch in Compatibility scene renderer free functionclayjohn2024-02-261-0/+4
* | | | | | | Merge pull request #88745 from clayjohn/GLES3-system-fboRémi Verschelde2024-02-2712-34/+37
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| * | | | | | Consistently use system_fbo instead of binding 0 as it is needed for iOS devicesclayjohn2024-02-2512-34/+37
* | | | | | | Remove word duplicates in comments and strings, and fix casing and punctuationRobert Yevdokimov2024-02-232-2/+2
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* | | | | | SCons: Add proper MinGW support to D3D12 deps install scriptRémi Verschelde2024-02-232-5/+3
* | | | | | Merge pull request #88684 from clayjohn/GLES3-visibility-notifierRémi Verschelde2024-02-232-2/+63
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| * | | | | | Implement VisibilityNotifier3D in the compatibility backendclayjohn2024-02-222-2/+63
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* | | | | | Merge pull request #88560 from DarioSamo/rdd_execute_and_presentRémi Verschelde2024-02-224-127/+151
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| * | | | | | Merge execute and present commands for RenderingDeviceDriver.Dario2024-02-194-127/+151
* | | | | | | Fix Compatibility Rendering (GLES3) on old and low budget devices.Alexander Hartmann2024-02-226-14/+59
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* | | | | | Fix OpenGL on Android after adding optional depth fogDavid Snopek2024-02-211-1/+1
* | | | | | Merge pull request #88573 from Arthas92t/masterRémi Verschelde2024-02-211-0/+13
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| * | | | | | Fix shader cache with transform feedback on some android devicesArthasMenethil2024-02-211-0/+13
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* | | | | | Change glow calculation back to max(r,g,b)Bastiaan Olij2024-02-211-2/+2
* | | | | | Merge pull request #87360 from BastiaanOlij/gles_glowRémi Verschelde2024-02-2021-213/+1303
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| * | | | | | Implement glow/bloom on compatibility rendererBastiaan Olij2024-02-1921-213/+1303
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* | | | | | Merge pull request #80214 from BastiaanOlij/rendering_effectRémi Verschelde2024-02-202-2/+2
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