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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #86936 from akx/env-utf-8
Rémi Verschelde
2024-03-11
1
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Attempt to parse environment variables as UTF-8
Aarni Koskela
2024-01-07
1
-3
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+8
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Fix audio crackling issues due to incorrect WASAPI buffer size
AlexOtsuka
2024-03-08
1
-2
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+7
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Merge pull request #89253 from Calinou/debug-draw-modes-ignore-decals-2
Rémi Verschelde
2024-03-08
1
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Make Overdraw, Lighting and Shadow Splits debug draw modes ignore decals
Hugo Locurcio
2024-03-07
1
-3
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+3
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Merge pull request #89094 from permelin/fix-particle-userdata-gles3
Rémi Verschelde
2024-03-08
2
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+28
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Fix USERDATA built-ins for GLES3 particle shaders
Per Melin
2024-03-02
2
-8
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+28
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Merge pull request #89209 from RandomShaper/padding_for_dummies
Rémi Verschelde
2024-03-06
2
-64
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+33
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Make shader binary alignment handling simpler and more robust
Pedro J. Estébanez
2024-03-06
2
-64
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+33
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Vulkan: Don't warn about pipelines cache if missing
Rémi Verschelde
2024-03-05
1
-1
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+3
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Merge pull request #89168 from SlugFiller/fix-msvc-2017-gles-namespace-v2
Rémi Verschelde
2024-03-05
1
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Fix build on MSVC 2017
SlugFiller
2024-03-05
1
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Merge pull request #89134 from BastiaanOlij/fix_recursive_reflection_probes
Rémi Verschelde
2024-03-05
2
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Fix never ending loop with overlapping probes
Bastiaan Olij
2024-03-05
2
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Merge pull request #88787 from dsnopek/webxr-depth-draw-fix
Rémi Verschelde
2024-03-05
1
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Fix rendering issue with depth in WebXR
David Snopek
2024-03-04
1
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Merge pull request #88540 from bruvzg/d3d12_guids2
Rémi Verschelde
2024-03-05
1
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+4
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[D3D12] Define GUIDs directly.
bruvzg
2024-02-19
1
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+4
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Merge pull request #88496 from bruvzg/d3d12_dyn_load
Rémi Verschelde
2024-03-05
3
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+44
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[Windows] Make D3D12 loading dynamic to support pre Windows 10 versions.
bruvzg
2024-02-19
3
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Merge pull request #89038 from RandomShaper/d3d12_sm
Rémi Verschelde
2024-03-04
1
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Direct3D 12: Fix shader model support check for devices not aware of the high...
Pedro J. Estébanez
2024-03-04
1
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+33
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Merge pull request #89064 from omar-polo/file-access-unix
Rémi Verschelde
2024-03-04
1
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fix FileAccessUnix on OpenBSD: there is no UF_HIDDEN
Omar Polo
2024-03-01
1
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Merge pull request #89046 from permelin/fix-particle-aabb-recalc-with-userdata
Rémi Verschelde
2024-03-04
1
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Fix error in AABB calculation for particles with USERDATA
Per Melin
2024-03-02
1
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Add new Parallax2D node
markdibarry
2024-03-03
2
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+24
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Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
Rémi Verschelde
2024-02-28
1
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Ensure proper vertex input masks are used in 2D compatibility renderer
clayjohn
2024-02-27
3
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+2
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Direct3D 12: Implement proper fallback for format casting
Pedro J. Estébanez
2024-02-27
2
-264
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+341
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Merge pull request #87872 from RandomShaper/d3d12_tex_mem_is_life
Rémi Verschelde
2024-02-27
2
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+144
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Direct3D 12: Enhance management of texture data life cycle
Pedro J. Estébanez
2024-02-27
2
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+144
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Merge pull request #88873 from clayjohn/GLES3-compositor-free
Rémi Verschelde
2024-02-27
1
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Add compositor_free branch in Compatibility scene renderer free function
clayjohn
2024-02-26
1
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Merge pull request #88745 from clayjohn/GLES3-system-fbo
Rémi Verschelde
2024-02-27
12
-34
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+37
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Consistently use system_fbo instead of binding 0 as it is needed for iOS devices
clayjohn
2024-02-25
12
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+37
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Remove word duplicates in comments and strings, and fix casing and punctuation
Robert Yevdokimov
2024-02-23
2
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+2
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SCons: Add proper MinGW support to D3D12 deps install script
Rémi Verschelde
2024-02-23
2
-5
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Merge pull request #88684 from clayjohn/GLES3-visibility-notifier
Rémi Verschelde
2024-02-23
2
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Implement VisibilityNotifier3D in the compatibility backend
clayjohn
2024-02-22
2
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Merge pull request #88560 from DarioSamo/rdd_execute_and_present
Rémi Verschelde
2024-02-22
4
-127
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+151
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Merge execute and present commands for RenderingDeviceDriver.
Dario
2024-02-19
4
-127
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+151
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Fix Compatibility Rendering (GLES3) on old and low budget devices.
Alexander Hartmann
2024-02-22
6
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+59
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Fix OpenGL on Android after adding optional depth fog
David Snopek
2024-02-21
1
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Merge pull request #88573 from Arthas92t/master
Rémi Verschelde
2024-02-21
1
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Fix shader cache with transform feedback on some android devices
ArthasMenethil
2024-02-21
1
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Change glow calculation back to max(r,g,b)
Bastiaan Olij
2024-02-21
1
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Merge pull request #87360 from BastiaanOlij/gles_glow
Rémi Verschelde
2024-02-20
21
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+1303
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Implement glow/bloom on compatibility renderer
Bastiaan Olij
2024-02-19
21
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+1303
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Merge pull request #80214 from BastiaanOlij/rendering_effect
Rémi Verschelde
2024-02-20
2
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+2
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