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path: root/editor/animation_track_editor_plugins.cpp
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* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-2/+2
* Use List Initializations for Vectors.Anilforextra2022-01-121-14/+13
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke2021-12-091-2/+2
* Use "enum class" for input enumsAaron Franke2021-11-121-2/+2
* Fixed animation insertion in SkeletonEditorSilc 'Tokage' Renew2021-10-231-2/+2
* Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz2021-08-231-2/+2
* Optimize StringName usagereduz2021-07-181-65/+65
* Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A2021-05-071-2/+2
* fix AnimationTrackEditor's undo with correction invalid method nameTokage2021-05-051-1/+1
* Fix crashes in *_input functionsRafał Mikrut2021-04-051-0/+2
* Merge pull request #47230 from trollodel/anim_track_colorRémi Verschelde2021-03-311-25/+45
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| * Preview the color animation in the animation editortrollodel2021-03-271-25/+45
* | Rename ButtonList enum and members to MouseButtonAaron Franke2021-03-231-2/+2
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* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* [Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg2020-11-261-23/+45
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-22/+44
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+14
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-76/+0
* [Core] Rename linear_interpolate to lerpAaron Franke2020-04-291-2/+2
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* Renaming of servers for coherency.Juan Linietsky2020-03-271-4/+4
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-8/+8
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-45/+45
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-4/+2
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-2/+2
* Texture refactorJuan Linietsky2020-02-111-10/+10
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Show preview of frame_coords in AnimationPlayerTomasz Chabora2019-10-221-8/+28
* Remove unnecessary code and add some error explanationsqarmin2019-07-011-1/+1
* Align boolean/color track icons to other keys in the animation editorHugo Locurcio2019-05-281-19/+14
* Implement a more coherent (and way less hack) way to block animation updates,...Juan Linietsky2019-03-031-6/+0
* Make translatable some undo/redo operations in the editorMichael Alexsander Silva Dias2019-02-211-3/+3
* Add -Wshadow=local to warnings and fix reported issues.marxin2019-02-201-7/+7
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Add missing copyright headersRémi Verschelde2018-08-291-0/+30
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-3/+0
* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-4/+4
* [AnimationPlayer] Fix preview for both AnimatedSprite (2D and 3D)Guilherme Felipe2018-06-141-6/+34
* Entirely new (and much improved) animation editor.Juan Linietsky2018-06-071-0/+1289