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path: root/editor/editor_node.cpp
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* Tweak the invalid preset error message to mention `export_presets.cfg`Hugo Locurcio2020-06-091-1/+3
* PackedScene: Prevent crash when root node has `parent` attributeRémi Verschelde2020-06-081-7/+7
* Enable text selection in execute output of EditorNodeMarcus Brummer2020-06-041-0/+1
* Add a getter and property for the editor distraction-free modeHugo Locurcio2020-06-031-1/+1
* Merge pull request #38451 from eduardonunesp/feature/command-comma-preferencesRémi Verschelde2020-05-161-1/+4
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| * Using command + comma on macOS as default shortcut for editor settingsEduardo Nunes Pereira2020-05-111-1/+4
* | Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-138/+258
* | Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+2
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-361/+0
* | Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-1/+0
* | Merge pull request #38637 from Calinou/editor-rename-revert-scene-bindRémi Verschelde2020-05-131-4/+5
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| * | Rename the editor action "Revert Scene" to "Reload Saved Scene"Hugo Locurcio2020-05-121-4/+5
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* | Support multiple debug protocols.Fabio Alessandrelli2020-05-121-17/+22
* | New lightmapperJuan Linietsky2020-05-101-4/+12
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* Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde2020-05-101-1/+2
* Merge pull request #37717 from qarmin/world_fixRémi Verschelde2020-05-041-1/+1
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| * Change non-existent World to World3Dqarmin2020-04-181-1/+1
* | Merge pull request #36427 from nekomatata/scene-thumbnail-flippedRémi Verschelde2020-04-281-2/+0
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| * | Fixed flipped scene preview thumbnailPouleyKetchoupp2020-02-211-2/+0
* | | Rename InputFilter back to InputRémi Verschelde2020-04-281-6/+6
* | | Exposed RenderingDevice to script APIJuan Linietsky2020-04-201-0/+7
* | | Ability to create local RenderingDevice instances.Juan Linietsky2020-04-181-0/+1
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* | Implement global and per instance shader uniforms.Juan Linietsky2020-04-171-0/+5
* | Merge pull request #37749 from clayjohn/Vulkan-improved-ssRémi Verschelde2020-04-131-2/+4
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| * | Add proper quality settings to soft shadowsclayjohn2020-04-101-2/+4
* | | Implement MSAAJuan Linietsky2020-04-121-4/+4
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* | Refactored shadowmapping.Juan Linietsky2020-04-081-0/+2
* | Merge pull request #37570 from reduz/implement-sssRémi Verschelde2020-04-041-0/+5
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| * | Re-implement subsurface scattering.Juan Linietsky2020-04-041-0/+5
* | | Take borders into account with floating dock initial position/sizeMichael Alexsander2020-04-041-6/+7
* | | Merge pull request #37363 from YeldhamDev/floating_dock_enhancementsRémi Verschelde2020-04-031-4/+16
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| * | General enhancements to floating docksMichael Alexsander2020-03-271-4/+16
* | | Merge pull request #37512 from reduz/implement-ssrRémi Verschelde2020-04-021-1/+2
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| * | | Re-Added screen space reflection.Juan Linietsky2020-04-021-1/+2
* | | | Merge pull request #35720 from Calinou/remove-request-docs-buttonRémi Verschelde2020-04-021-3/+9
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| * | | | Remove Request Docs button in the script editor due to various issuesHugo Locurcio2020-04-021-3/+9
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* / / / Replace NULL with nullptrlupoDharkael2020-04-021-43/+43
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* | | Move glow upscale quality to a global setting, for consistencyJuan Linietsky2020-03-301-0/+3
* | | Renaming of servers for coherency.Juan Linietsky2020-03-271-17/+17
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* | Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-23/+23
* | Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-6/+6
* | Add macOS DisplayServer implementation.bruvzg2020-03-261-16/+18
* | Open sub-windows as embedded if the OS does not support themJuan Linietsky2020-03-261-4/+1
* | Popups are now windows also (broken!)Juan Linietsky2020-03-261-96/+96
* | Working multiple window support, including editorJuan Linietsky2020-03-261-40/+107
* | Refactored input, goes all via windows now.Juan Linietsky2020-03-261-12/+12
* | Added a Window node, and made it the scene root.Juan Linietsky2020-03-261-5/+6
* | Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-261-20/+37
* | Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky2020-03-261-3/+2
* | Working sky shader implementationclayjohn2020-03-211-0/+12