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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
editor
/
editor_node.cpp
Commit message (
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Author
Age
Files
Lines
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Tweak the invalid preset error message to mention `export_presets.cfg`
Hugo Locurcio
2020-06-09
1
-1
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+3
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PackedScene: Prevent crash when root node has `parent` attribute
Rémi Verschelde
2020-06-08
1
-7
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+7
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Enable text selection in execute output of EditorNode
Marcus Brummer
2020-06-04
1
-0
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+1
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Add a getter and property for the editor distraction-free mode
Hugo Locurcio
2020-06-03
1
-1
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+1
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Merge pull request #38451 from eduardonunesp/feature/command-comma-preferences
Rémi Verschelde
2020-05-16
1
-1
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+4
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Using command + comma on macOS as default shortcut for editor settings
Eduardo Nunes Pereira
2020-05-11
1
-1
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+4
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-138
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+258
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Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
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+2
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-361
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+0
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Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-1
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+0
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Merge pull request #38637 from Calinou/editor-rename-revert-scene-bind
Rémi Verschelde
2020-05-13
1
-4
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+5
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Rename the editor action "Revert Scene" to "Reload Saved Scene"
Hugo Locurcio
2020-05-12
1
-4
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+5
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Support multiple debug protocols.
Fabio Alessandrelli
2020-05-12
1
-17
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+22
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New lightmapper
Juan Linietsky
2020-05-10
1
-4
/
+12
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Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-1
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+2
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Merge pull request #37717 from qarmin/world_fix
Rémi Verschelde
2020-05-04
1
-1
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+1
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Change non-existent World to World3D
qarmin
2020-04-18
1
-1
/
+1
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Merge pull request #36427 from nekomatata/scene-thumbnail-flipped
Rémi Verschelde
2020-04-28
1
-2
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+0
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Fixed flipped scene preview thumbnail
PouleyKetchoupp
2020-02-21
1
-2
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+0
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Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
1
-6
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+6
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Exposed RenderingDevice to script API
Juan Linietsky
2020-04-20
1
-0
/
+7
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Ability to create local RenderingDevice instances.
Juan Linietsky
2020-04-18
1
-0
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+1
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Implement global and per instance shader uniforms.
Juan Linietsky
2020-04-17
1
-0
/
+5
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Merge pull request #37749 from clayjohn/Vulkan-improved-ss
Rémi Verschelde
2020-04-13
1
-2
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+4
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Add proper quality settings to soft shadows
clayjohn
2020-04-10
1
-2
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+4
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Implement MSAA
Juan Linietsky
2020-04-12
1
-4
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+4
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Refactored shadowmapping.
Juan Linietsky
2020-04-08
1
-0
/
+2
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Merge pull request #37570 from reduz/implement-sss
Rémi Verschelde
2020-04-04
1
-0
/
+5
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Re-implement subsurface scattering.
Juan Linietsky
2020-04-04
1
-0
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+5
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Take borders into account with floating dock initial position/size
Michael Alexsander
2020-04-04
1
-6
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+7
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Merge pull request #37363 from YeldhamDev/floating_dock_enhancements
Rémi Verschelde
2020-04-03
1
-4
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+16
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General enhancements to floating docks
Michael Alexsander
2020-03-27
1
-4
/
+16
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Merge pull request #37512 from reduz/implement-ssr
Rémi Verschelde
2020-04-02
1
-1
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+2
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Re-Added screen space reflection.
Juan Linietsky
2020-04-02
1
-1
/
+2
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Merge pull request #35720 from Calinou/remove-request-docs-button
Rémi Verschelde
2020-04-02
1
-3
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+9
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Remove Request Docs button in the script editor due to various issues
Hugo Locurcio
2020-04-02
1
-3
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+9
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Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-43
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+43
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Move glow upscale quality to a global setting, for consistency
Juan Linietsky
2020-03-30
1
-0
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+3
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Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-17
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+17
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Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
1
-23
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+23
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Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-6
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+6
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Add macOS DisplayServer implementation.
bruvzg
2020-03-26
1
-16
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+18
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Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
1
-4
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+1
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Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-96
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+96
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Working multiple window support, including editor
Juan Linietsky
2020-03-26
1
-40
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+107
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Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
1
-12
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+12
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Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
1
-5
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+6
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Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
1
-20
/
+37
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Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
1
-3
/
+2
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Working sky shader implementation
clayjohn
2020-03-21
1
-0
/
+12
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