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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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editor_settings.cpp
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Age
Files
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Merge pull request #35320 from Calinou/edited-scene-extension-if-ambiguous
Rémi Verschelde
2021-03-23
1
-1
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+0
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Display scene file extensions in the editor only if there's ambiguity
Hugo Locurcio
2021-03-20
1
-1
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+0
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Tweak the 3D editor grid default to not go below subdivisions of 1 meter
Hugo Locurcio
2021-03-21
1
-2
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+2
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Merge pull request #44864 from Calinou/editor-array-dictionary-increase-page-...
Rémi Verschelde
2021-02-19
1
-0
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+4
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Increase the page size for array/dictionary editors to 20
Hugo Locurcio
2021-02-12
1
-0
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+4
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Added ability to override built-in actions for the editor
Eric M
2021-02-18
1
-6
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+141
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Reorganize Project Settings
reduz
2021-02-18
1
-1
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+1
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Merge pull request #45910 from Ansraer/default-scale-highres-monitor
Rémi Verschelde
2021-02-14
1
-0
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+4
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Adjust auto scale on high res displays
Ansraer
2021-02-12
1
-0
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+4
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Add ability to change Icon Saturation
reduz
2021-02-12
1
-0
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+2
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Improved Inspector Sub-Resource Editing
reduz
2021-02-12
1
-0
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+2
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Removed _change_notify
reduz
2021-02-10
1
-1
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+1
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Move project-specific editor data into res://.godot/editor
Aaron Franke
2021-02-02
1
-22
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+10
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Fix minimap capturing events and improve its theme
Yuri Sizov
2021-01-25
1
-0
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+4
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Merge pull request #45270 from Calinou/editor-tweak-font-hinting-hint
Rémi Verschelde
2021-01-18
1
-2
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+25
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Tweak the "Auto" editor setting hints to be more indicative
Hugo Locurcio
2021-01-18
1
-2
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+25
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Merge pull request #32321 from Calinou/editor-disable-quit-confirmation
Rémi Verschelde
2021-01-18
1
-1
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+0
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Remove the editor quit confirmation
Hugo Locurcio
2021-01-06
1
-1
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+0
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Tweak the Contextual Ligatures editor setting hint for consistency
Hugo Locurcio
2021-01-18
1
-1
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+1
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Add an editor setting for the 3D selection box color
Hugo Locurcio
2020-12-29
1
-0
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+4
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Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-2
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+2
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Add animation reset track feature
Pedro J. Estébanez
2020-12-20
1
-0
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+2
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Increase the default Camera Zfar to 4000
Hugo Locurcio
2020-12-19
1
-1
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+7
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[Complex Text Layouts] Add variable fonts support.
bruvzg
2020-12-13
1
-0
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+1
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PVRTC: Move compress func to `modules/pvr`, drop obsolete PVRTexTool code
Rémi Verschelde
2020-12-10
1
-9
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+0
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Cleanup unused engine code
Tomasz Chabora
2020-12-09
1
-5
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+0
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Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
1
-6
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+6
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[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
1
-5
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+25
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Use a power-of-two value for Primary Grid Steps in the 3D editor
Hugo Locurcio
2020-11-21
1
-1
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+2
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
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+1
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Remove breakpoints from editor settings
Paulb23
2020-09-10
1
-1
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+0
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Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
Paulb23
2020-09-10
1
-2
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+2
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Rename ShortCut to Shortcut which is more grammatically correct
Hugo Locurcio
2020-09-09
1
-15
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+15
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Merge pull request #41022 from qarmin/fixes_leak_with_creating_settings
Rémi Verschelde
2020-09-03
1
-0
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+1
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Fixes leak with creating editor settings
Rafał Mikrut
2020-08-04
1
-0
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+1
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Revert "[Windows] Attach to parent console instead of creating new one."
bruvzg
2020-08-17
1
-0
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+1
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Add an editor setting to invert 3D pan/orbit on the X axis
Hugo Locurcio
2020-08-15
1
-0
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+1
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[Windows] Attach to parent console instead of creating new one.
bruvzg
2020-08-11
1
-1
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+0
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Add multiple programming language support to class reference
HaSa1002
2020-07-23
1
-0
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+2
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Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
Paulb23
2020-07-11
1
-1
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+0
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Dynamic infinite 3D grid
Aaron Franke
2020-05-22
1
-8
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+29
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-23
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+46
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-73
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+0
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Add option for editor freelook camera sensitivity
1abinitio1
2020-04-29
1
-0
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+2
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Add editor freelook navigation scheme settings
Hugo Locurcio
2020-04-18
1
-0
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+2
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Merge pull request #37391 from dreamsComeTrue/embedded-windows-mode
Rémi Verschelde
2020-04-04
1
-0
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+2
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Expose 'Embedded Windows Mode' as Editor and Project Settings
Dominik 'dreamsComeTrue' Jasiński
2020-04-03
1
-0
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+2
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Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-4
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+4
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Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
1
-1
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+1
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