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path: root/editor/icons/NavigationAgent2D.svg
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* Style: Optimize `.svg` files with `svgo`Thaddeus Crews2024-06-231-1/+1
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* Make the NavigationAgent3D icon more readableMewPurPur2023-08-151-1/+1
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* Optimize a few SVGsMewPurPur2023-06-121-1/+1
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* Reduce the total size of our SVGs by 15%VolTer2023-06-041-1/+1
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* Fix near one opacity in editor iconsKrazy-J2023-01-311-1/+1
| | | | | Remove occurrences of fill-opacity and stroke-opacity with values near or equal to 1 (all values were greater than 0.988).
* Tweak editor icons for navigation nodes and SkeletonIK3DHugo Locurcio2022-06-191-1/+1
| | | | | | | This adds a partial 2D/3D color to each icon for easier visual grepping. The icons are not fully colored as these nodes don't inherit from Node2D or Node3D. This is similar in principle to how the WorldEnvironment editor icon is colored.
* Remove unnecessary transformations from editor iconsYuri Sizov2022-01-281-1/+1
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* Commit only the SVG files changed by file_format.shAaron Franke2020-07-131-1/+1
| | | | There were a lot of SVG files changed by file_format.sh
* Add more missing icons (and adjust a few)Michael Alexsander2020-02-281-0/+1