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path: root/editor/import/editor_import_collada.cpp
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* Merge pull request #48560 from SaracenOne/collada_semantic_fix_4_0Rémi Verschelde2021-08-191-30/+90
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| * Fix to parsing some Collada with extra vertex semantics referenced only in th...Saracen2021-05-081-30/+90
* | Some work on double supportAaron Franke2021-08-091-2/+2
* | Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-2/+2
* | Merge pull request #49754 from aaronfranke/is-eq-approx-sub-optRémi Verschelde2021-06-201-2/+2
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| * | Fix sub-optimal uses of is_equal_approxAaron Franke2021-06-201-2/+2
* | | Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-1/+1
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* | Rename Quat to QuaternionMarcel Admiraal2021-06-041-2/+2
* | Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3DAaron Franke2021-06-031-2/+2
* | Rename Transform to Transform3D in coreAaron Franke2021-06-031-9/+9
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* Style: Apply clang-tidy's `modernize-use-bool-literals`Rémi Verschelde2021-04-051-1/+1
* Improved 3D Scene ImporterJuan Linietsky2021-03-221-19/+45
* Add additional index checks to COLLADA importerAlex Hirsch2021-03-071-7/+14
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename empty() to is_empty()Marcel Admiraal2020-12-281-2/+2
* Add exporting glTF2.K. S. Ernest (iFire) Lee2020-12-221-4/+5
* Rework Mesh handling on scene importing.reduz2020-12-131-19/+20
* Merge pull request #43742 from qarmin/editor_modules_default_valuesRémi Verschelde2020-12-081-22/+9
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| * Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut2020-12-021-22/+9
* | Rebind Mesh/ArrayMesh enumsAaron Franke2020-12-041-2/+2
* | Refactored Mesh internals and formats.reduz2020-12-021-8/+8
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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-51/+91
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-162/+0
* Revert "Renamed plane's d to distance"Rémi Verschelde2020-05-101-3/+3
* Renamed plane's d to distanceMarcus Elg2020-05-101-3/+3
* Replace NULL with nullptrlupoDharkael2020-04-021-14/+14
* doc: Update classref with node renamesRémi Verschelde2020-03-301-1/+1
* Renaming of servers for coherency.Juan Linietsky2020-03-271-4/+4
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-39/+39
* Move DocData and Collada out of their subfoldersRémi Verschelde2020-03-241-1/+1
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-10/+10
* Modernized default 3D material, fixes material bugs.Juan Linietsky2020-02-111-16/+18
* Base 3D engine done, still untested, though.Juan Linietsky2020-02-111-1/+1
* Texture refactorJuan Linietsky2020-02-111-4/+4
* Remove duplicate WARN_PRINT macro.Marcel Admiraal2020-02-051-7/+7
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Removed unused variables, add some constants numbersRafał Mikrut2019-12-101-2/+0
* Merge pull request #32051 from qarmin/some_error_explanationRémi Verschelde2019-09-251-4/+4
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| * Added some obvious errors explanationsqarmin2019-09-251-4/+4
* | Added skin support and simplified APIs to override bone position.Juan Linietsky2019-09-181-1/+0
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* Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'Rémi Verschelde2019-08-171-14/+0
* Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily2019-08-171-7/+3
* Fix some code found by Coverity Scan and PVS Studioqarmin2019-07-231-26/+24
* Small fixes, mostly dupicated codeqarmin2019-04-081-2/+0
* Skeletons can now choose between using local or world coords for processing, ...Juan Linietsky2019-03-031-1/+1
* Add -Wshadow=local to warnings and fix reported issues.marxin2019-02-201-30/+30
* Remove unused iostream includesRémi Verschelde2019-01-281-2/+0
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Reverse bitangent on everythings to ensure default normal map behavriour is c...Bastiaan Olij2018-12-081-1/+1