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path: root/editor/plugins/material_editor_plugin.cpp
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* Implement Physical Light Units as an optional setting.clayjohn2022-08-311-0/+5
* Merge pull request #63003 from Geometror/msaa-2dRémi Verschelde2022-08-301-1/+1
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| * Implement MSAA for 2D [Vulkan only]Hendrik Brucker2022-08-131-1/+1
* | Merge pull request #64367 from Mickeon/rename-var-to-strRémi Verschelde2022-08-261-2/+2
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| * | Rename `str2var` to `str_to_var` and similarMicky2022-08-261-2/+2
* | | Rename ParticlesMaterial to ParticleProcessMaterialMicky2022-08-261-6/+6
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* / Add per-scene UndoRedokobewi2022-08-221-4/+3
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* Rename shader parameter uniform setter/getter methods for consistencyHugo Locurcio2022-08-041-18/+18
* Extract EditorResourceConversionPlugin into its own source files and clean up...Yuri Sizov2022-07-311-0/+1
* Remove Signal connect bindsJuan Linietsky2022-07-291-4/+4
* Merge pull request #62888 from Calinou/editor-material-preview-improve-appear...Hugo Locurcio2022-07-271-3/+5
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| * Improve appearance of the material editor previewHugo Locurcio2022-07-101-3/+5
* | Rename Control PRESET_WIDE to PRESET_FULL_RECTFireForge2022-07-181-3/+3
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* Fix some issues found by cppcheck.bruvzg2022-04-061-2/+2
* Update if == NOTIFICATION_* to switch statements to match coding stylemegalobyte2022-02-161-19/+21
* Remove most EditorNode constructor parameters and fieldstrollodel2022-02-141-1/+1
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-0/+1
* Fix typos with codespellRémi Verschelde2022-01-071-1/+1
* Move metallic and roughness automated assignment to an inspector UndoRedoSaracenOne2022-01-061-0/+39
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Fixup last commit, change misleading CodeEditor for consistencyRémi Verschelde2021-12-091-1/+1
* Fix mid-air conflict between #55299 and #55692Rémi Verschelde2021-12-091-1/+1
* Add CanvasItem mode support to the MaterialEditorYuri Roubinsky2021-12-071-10/+41
* Added convertor from `ORMMaterial3D` to `ShaderMaterial`Yuri Roubinsky2021-10-291-0/+46
* Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn2021-10-281-0/+38
* Conversion now includes "Local to scene" flag and nameManuel Dun2021-09-151-0/+12
* Use const references where possible for List range iteratorsRémi Verschelde2021-07-251-6/+6
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-20/+20
* Optimize StringName usagereduz2021-07-181-9/+9
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-17/+17
* Rename Transform to Transform3D in coreAaron Franke2021-06-031-4/+4
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename Control margin to offsetMarcel Admiraal2020-12-231-2/+2
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-1/+2
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+12
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-29/+0
* Change non-existent World to World3Dqarmin2020-04-181-3/+3
* Merge pull request #37509 from wazzy47/issue_36228Rémi Verschelde2020-04-101-1/+11
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| * Add "preview_on_sphere" setting of material editor pluginVasiliy2020-04-041-1/+11
* | Rename ViewportContainer to SubViewportContainerMichael Alexsander2020-04-011-2/+2
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* Renaming of servers for coherency.Juan Linietsky2020-03-271-18/+18
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-1/+1
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-5/+5
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-9/+9
* Added a Window node, and made it the scene root.Juan Linietsky2020-03-261-1/+1
* Working sky shader implementationclayjohn2020-03-211-2/+117
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-6/+4
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-4/+4
* Modernized default 3D material, fixes material bugs.Juan Linietsky2020-02-111-6/+6
* Environment sky more or less working.Juan Linietsky2020-02-111-1/+3