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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
/
shader_editor_plugin.cpp
Commit message (
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Author
Age
Files
Lines
*
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
1
-2
/
+2
*
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-29
1
-0
/
+1
*
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
1
-1
/
+0
*
Add drag and drop support to shader list
kobewi
2022-08-26
1
-0
/
+115
*
Replace Array return types with TypedArray
kobewi
2022-08-22
1
-1
/
+1
*
Implement coloring for disabled branches in the shader editor
Yuri Rubinsky
2022-08-14
1
-2
/
+65
*
Merge pull request #63582 from KoBeWi/power_shader
Clay John
2022-08-11
1
-27
/
+39
|
\
|
*
Improvements to shader editor
kobewi
2022-07-28
1
-27
/
+39
*
|
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-31
1
-1
/
+0
*
|
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
1
-4
/
+4
*
|
Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-1
/
+1
*
|
Rename RenderingServer global shader uniform methods to be more explicit
Hugo Locurcio
2022-07-28
1
-5
/
+5
|
/
*
Fix errors when using built-ins in shaderinc
Yuri Rubinsky
2022-07-25
1
-4
/
+26
*
Fix clearing errors indication in the shader editor
Yuri Rubinsky
2022-07-23
1
-0
/
+1
*
Fix some errors after shader preprocessor PR
Yuri Rubinsky
2022-07-23
1
-3
/
+3
*
Clean up Shader Preprocessor
reduz
2022-07-22
1
-58
/
+203
*
Adding shader preprocessor support
Yuri Roubinsky
2022-07-22
1
-68
/
+270
*
Fix icons not loaded correctly in the visual shader editor
Yuri Rubinsky
2022-07-20
1
-2
/
+2
*
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-18
1
-2
/
+2
*
Fix visual shader graph not correctly updating when multiple tabs opened
Yuri Rubinsky
2022-07-16
1
-0
/
+10
*
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-07-09
1
-1
/
+1
*
Redo the shader editor
reduz
2022-05-28
1
-20
/
+190
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
/
+1
*
Add an external link editor icon
Hugo Locurcio
2022-04-24
1
-1
/
+1
*
Add GDExtension support to Script
reduz
2022-03-27
1
-1
/
+1
*
More icon updates on theme change
Haoyu Qiu
2022-03-15
1
-3
/
+11
*
Allow negative indexes in ItemList and PopupMenu
kobewi
2022-03-12
1
-1
/
+1
*
Remove duplicate editor settings definitions
kobewi
2022-03-06
1
-1
/
+1
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-8
/
+0
*
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-9
/
+8
*
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
1
-5
/
+5
*
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
1
-5
/
+5
*
Fix theming update of shader editor
Yuri Roubinsky
2022-01-25
1
-4
/
+18
*
Optimize include files to improve `shader_language.h` compilation speed
Yuri Roubinsky
2022-01-12
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Add a shader warning when the uniform buffer limit is exceeded
Yuri Roubinsky
2022-01-03
1
-4
/
+9
*
Refactor render_mode in shaders, forbid declaring duplicates
Yuri Roubinsky
2021-12-21
1
-2
/
+12
*
Make `compile` shader function to use struct instead long parameter list
Yuri Roubinsky
2021-12-08
1
-2
/
+14
*
Fix bad popups offset in editor with single window off
jmb462
2021-12-06
1
-1
/
+1
*
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-22
1
-1
/
+1
*
Tweak the built-ins color highlighting in the shader editor (take 2)
Hugo Locurcio
2021-11-15
1
-2
/
+2
*
Allow dehardcoding documentation branch and URL in docs links
Rémi Verschelde
2021-11-15
1
-1
/
+2
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-1
/
+1
*
Add is_built_in() method to Resource
kobewi
2021-11-04
1
-3
/
+2
*
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
clayjohn
2021-10-28
1
-0
/
+4
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-3
/
+3
*
Reorganise text editor settings
Paulb23
2021-08-16
1
-12
/
+12
*
Cleanup and bind remaing methods in TextEdit
Paulb23
2021-08-12
1
-2
/
+4
*
Cleanup TextEdit selection methods
Paulb23
2021-08-12
1
-4
/
+4
*
Cleanup and rename caret operations
Paulb23
2021-08-12
1
-11
/
+12
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