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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
editor
/
scene_tree_dock.cpp
Commit message (
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Author
Age
Files
Lines
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*
Add per-scene UndoRedo
kobewi
2022-08-22
1
-180
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+180
*
Changed the title of change node type dialog
Umang Kalra
2022-08-20
1
-2
/
+1
*
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-08-18
1
-1
/
+1
*
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
1
-1
/
+1
*
Merge pull request #63603 from aaronfranke/editor-paths
Rémi Verschelde
2022-07-29
1
-1
/
+2
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*
Move editor paths into the EditorPaths class
Aaron Franke
2022-07-29
1
-1
/
+2
*
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Merge pull request #43081 from KoBeWi/property_keeper
Rémi Verschelde
2022-07-29
1
-9
/
+31
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\
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*
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Keep property values when extending script
Tomasz Chabora
2022-07-29
1
-9
/
+31
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/
*
/
Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-18
/
+18
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/
*
fix unmarked unique when make local
Silc Renew
2022-07-26
1
-3
/
+3
*
Fix node dragging not working when dock is moved
kobewi
2022-07-21
1
-1
/
+1
*
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-18
1
-1
/
+1
*
Merge pull request #62827 from fire-forge/ok-cancel
Rémi Verschelde
2022-07-13
1
-1
/
+1
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\
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*
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-07-09
1
-1
/
+1
*
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Seperate filter and description in FileDialog.add_filter()
FireForge
2022-07-09
1
-1
/
+1
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/
*
Merge pull request #61966 from Rindbee/fix-internal-nodes-owned
Rémi Verschelde
2022-06-23
1
-4
/
+4
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*
Fix setting owner on internal nodes when save brach as scene
Rindbee
2022-06-12
1
-4
/
+4
*
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Expose PopupMenu set/get_item_horizontal_offset()
FireForge
2022-06-15
1
-1
/
+1
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/
*
Don't handle pending clicks outside scene tree
kobewi
2022-06-10
1
-5
/
+13
*
Use consistent casing in editor filter/search bars
FireForge
2022-05-28
1
-1
/
+1
*
Merge pull request #61162 from KoBeWi/drag_nodes_like_a_boss
Rémi Verschelde
2022-05-23
1
-15
/
+14
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*
Only switch to node when not dragging it
kobewi
2022-05-18
1
-15
/
+14
*
|
Add a new HashSet template
reduz
2022-05-20
1
-9
/
+9
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/
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-38
/
+38
*
Cleanup metadata usage
kobewi
2022-05-06
1
-18
/
+0
*
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-7
/
+7
*
Merge pull request #59979 from bruvzg/cpp_check2
Rémi Verschelde
2022-04-27
1
-1
/
+1
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\
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*
Fix more issues found by cppcheck.
bruvzg
2022-04-20
1
-1
/
+1
*
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Implement Scene Unique Nodes
reduz
2022-04-25
1
-0
/
+39
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/
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-5
/
+2
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-1
/
+1
*
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-04-05
1
-2
/
+2
*
Cleanup EditorNode and EditorData
Hendrik Brucker
2022-03-30
1
-2
/
+2
*
Add property name style toggle to Inspector
Haoyu Qiu
2022-03-28
1
-2
/
+2
*
Removed extra separator in absence of ChangeType and Rename
Vitika9
2022-03-18
1
-1
/
+7
*
Initialize bools in the headers in editor
Aaron Franke
2022-03-12
1
-5
/
+0
*
Allow negative indexes in ItemList and PopupMenu
kobewi
2022-03-12
1
-1
/
+1
*
Remove duplicate editor settings definitions
kobewi
2022-03-06
1
-1
/
+1
*
Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-16
1
-1
/
+2
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-0
/
+3
*
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-22
/
+21
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+1
*
Implement drawing and editing all anim beziers
Francois Belair
2022-02-09
1
-1
/
+1
*
Merge pull request #56923 from fire-forge/fix-create-root-node-scrolling
Rémi Verschelde
2022-02-08
1
-3
/
+11
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\
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*
Fix Create Root Node dialog expanding in favorites tab
fire540
2022-01-19
1
-3
/
+11
*
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Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
1
-2
/
+2
*
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Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
1
-2
/
+2
*
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Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_fo...
Gilles Roudière
2022-02-03
1
-1
/
+1
*
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Vectors: Use clear() and has().
Anilforextra
2022-02-02
1
-1
/
+1
*
|
Improve 2D editor's right-click menu
kobewi
2022-01-27
1
-0
/
+4
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