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path: root/misc/extension_api_validation/4.3-stable.expected
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* Resolve load and store ops automatically for render passes for discardable te...Dario2024-11-251-0/+19
* Core: Fix built-in enum constant bindingsDanil Alexeev2024-11-221-0/+30
* Expose standardize_locale add_default param publiclyDan Nicholson2024-11-211-0/+7
* Allow setting custom initialization vector for FileAccessEncrypted. Add expor...bruvzg2024-11-131-0/+7
* [OS] Add functions to determine standard I/O device type.bruvzg2024-11-061-0/+7
* Add "Game" editor for better runtime debuggingMichael Alexsander2024-10-301-1/+7
* Fix non const animation node process functionGuilherme Sousa2024-10-261-0/+7
* Changed the default deadzone value for new actions from 0.5 to 0.2Roman Morozov2024-10-011-0/+8
* Fixed SoftBody3D handles not being clickable in 3D Editor ViewportJoel Fortier2024-09-161-0/+7
* Add support for non-blocking IO mode to `OS.execute_with_pipe`.bruvzg2024-09-061-0/+7
* Pass current value to `EditorInterface` node/property popupsChris Cranford2024-09-031-0/+8
* Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove `AudioStreamPlayer:...Raul Santos2024-08-301-0/+9
* [RegEx] Add show_error parameter to control error printing on compilation failNikita\Nick2024-08-281-0/+8
* Add optional count argument to Sempahore::postRadiant2024-08-271-0/+7
* Allow setting a cubemap as default parameter to shaderChaosus2024-08-271-0/+15
* Add debug utilities for VulkanMatias N. Goldberg2024-08-211-0/+12
* Expose `ShapeCast{2D,3D}::get_collision_result`Raul Santos2024-08-151-0/+7
* Update GDExtension related CI after Godot 4.3-stable's releaseDavid Snopek2024-08-151-0/+9