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Redot Engine – Multi-platform 2D and 3D game engine
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misc
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extension_api_validation
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4.3-stable.expected
Commit message (
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Author
Age
Files
Lines
*
Resolve load and store ops automatically for render passes for discardable te...
Dario
2024-11-25
1
-0
/
+19
*
Core: Fix built-in enum constant bindings
Danil Alexeev
2024-11-22
1
-0
/
+30
*
Expose standardize_locale add_default param publicly
Dan Nicholson
2024-11-21
1
-0
/
+7
*
Allow setting custom initialization vector for FileAccessEncrypted. Add expor...
bruvzg
2024-11-13
1
-0
/
+7
*
[OS] Add functions to determine standard I/O device type.
bruvzg
2024-11-06
1
-0
/
+7
*
Add "Game" editor for better runtime debugging
Michael Alexsander
2024-10-30
1
-1
/
+7
*
Fix non const animation node process function
Guilherme Sousa
2024-10-26
1
-0
/
+7
*
Changed the default deadzone value for new actions from 0.5 to 0.2
Roman Morozov
2024-10-01
1
-0
/
+8
*
Fixed SoftBody3D handles not being clickable in 3D Editor Viewport
Joel Fortier
2024-09-16
1
-0
/
+7
*
Add support for non-blocking IO mode to `OS.execute_with_pipe`.
bruvzg
2024-09-06
1
-0
/
+7
*
Pass current value to `EditorInterface` node/property popups
Chris Cranford
2024-09-03
1
-0
/
+8
*
Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove `AudioStreamPlayer:...
Raul Santos
2024-08-30
1
-0
/
+9
*
[RegEx] Add show_error parameter to control error printing on compilation fail
Nikita\Nick
2024-08-28
1
-0
/
+8
*
Add optional count argument to Sempahore::post
Radiant
2024-08-27
1
-0
/
+7
*
Allow setting a cubemap as default parameter to shader
Chaosus
2024-08-27
1
-0
/
+15
*
Add debug utilities for Vulkan
Matias N. Goldberg
2024-08-21
1
-0
/
+12
*
Expose `ShapeCast{2D,3D}::get_collision_result`
Raul Santos
2024-08-15
1
-0
/
+7
*
Update GDExtension related CI after Godot 4.3-stable's release
David Snopek
2024-08-15
1
-0
/
+9