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path: root/modules/bullet/rigid_body_bullet.h
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* Initialize class/struct variables with default values in modules/Rafał Mikrut2021-02-081-11/+11
* Use real_t in physics codeAaron Franke2021-01-281-6/+6
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Remove any constraints connected to a Bullet body when removing itMarcel Admiraal2020-11-261-2/+0
* Revert "Optimized physics object spawn time and optimized shape usage when th...Andrea Catania2020-10-081-2/+2
* Revert "- Enhanced the flush mechanism by flushing only needed thing."Andrea Catania2020-10-081-26/+26
* - Enhanced the flush mechanism by flushing only needed thing.Andrea Catania2020-07-271-26/+26
* Add override keywords.Marcel Admiraal2020-07-101-35/+35
* Merge pull request #39726 from AndreaCatania/add_body_impr_physicsRémi Verschelde2020-07-071-2/+2
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| * Optimized physics object spawn time and optimized shape usage when the shape ...Andrea Catania2020-06-241-2/+2
* | Refactor physics force and impulse codeAaron Franke2020-06-021-4/+4
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* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-2/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-21/+20
* Fix set_sleep_state in Bullet body direct statePouleyKetchoupp2020-04-141-1/+1
* Replace NULL with nullptrlupoDharkael2020-04-021-2/+2
* doc: Update classref with node renamesRémi Verschelde2020-03-301-8/+8
* Renaming of servers for coherency.Juan Linietsky2020-03-271-13/+13
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Fix some crashes and using null pointersRafał Mikrut2019-10-281-2/+2
* Update some dead links in the codebaseMichael Alexsander Silva Dias2019-07-231-1/+1
* Made use of semicolons more consitent, fixed formattingJohnJLight2019-06-191-1/+1
* Fix warnings seen with -Wignored-qualifiers.marxin2019-02-211-1/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Improved algorithm that check collisionAndrea Catania2018-11-221-0/+15
* Optimitzed area overlap checksAndrea Catania2018-10-071-2/+5
* Improved code that handles collision shapes, fixes #21945Andrea Catania2018-10-061-2/+2
* Fix mismatched class/struct definition warnings [-Wmismatched-tags]Rémi Verschelde2018-10-011-1/+1
* Optimized in case is used just 1 shape with no transformAndrea Catania2018-09-061-0/+1
* Merge pull request #20381 from AndreaCatania/phymat_2Juan Linietsky2018-08-071-9/+0
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| * Removed physics material combination mode. Added rough and absorbent paramete...Andrea Catania2018-08-071-9/+0
* | Merge pull request #15643 from organicpencil/bullet_contact_impulseRémi Verschelde2018-07-261-1/+3
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| * | Expose PhysicsDirectBodyState.get_contact_impulseLee Pugh2018-01-121-1/+3
* | | Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti...Tiger Caldwell2018-07-241-0/+1
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* | Implemented physics materialAndreaCatania2018-05-111-0/+9
* | Implemented Bullet method omit forcesAndrea Catania2018-02-271-0/+4
* | Added Physics state APIsAndrea Catania2018-02-161-0/+2
* | Fix inconsistencies and typos in argument namesPaolo Perkovic2018-02-011-2/+2
* | Fix typos in code and docs with codespellRémi Verschelde2018-01-181-2/+2
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-5/+9
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Fixed rigidbody sleping, Fixes #13952AndreaCatania2017-12-231-0/+1
* Implemented physics linear and angular lockAndreaCatania2017-12-101-3/+4
* Merge pull request #12756 from Stratos695/masterRémi Verschelde2017-12-091-3/+3
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| * Allow double-axis lock in RigidBody and KinematicBodyEric Rybicki2017-11-101-3/+3
* | Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-2/+2
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* Rewritten kinematic systemAndreaCatania2017-11-071-6/+4
* Bullet physics engine implementationAndreaCatania2017-11-041-0/+304