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path: root/modules/gltf/gltf_document.cpp
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* Use image index instead of texture index for source_imagesLyuma2023-08-051-1/+2
* Set base_path and filename during exportAaron Franke2023-08-031-23/+26
* Merge pull request #79623 from aaronfranke/gltf-export-preserializeRémi Verschelde2023-08-031-0/+6
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| * Add export_preserialize to the GLTF export processAaron Franke2023-07-181-0/+6
* | GLTF: Preserve the original bytes when importing a textureAaron Franke2023-08-031-8/+22
* | More cosmetic improvements in the GLTF codeAaron Franke2023-08-031-55/+55
* | Merge pull request #79801 from aaronfranke/gltf-scene-export-logicRémi Verschelde2023-08-021-35/+30
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| * | Improve GLTF export logic for scene root nodesAaron Franke2023-07-221-35/+30
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* | Merge pull request #79775 from aaronfranke/gltf-node-gen-cosmeticRémi Verschelde2023-08-021-34/+34
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| * | Cosmetic changes in GLTF node generation codeAaron Franke2023-07-301-34/+34
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* | Merge pull request #79267 from aaronfranke/gltf-copyrightRémi Verschelde2023-08-021-17/+24
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| * Add copyright to GLTFStateAaron Franke2023-07-101-17/+24
* | Extract and reorganize texture resource classesHendrik Brucker2023-07-141-0/+2
* | Merge pull request #79421 from wojtekpil/gltf_emission_strength_exportYuri Sizov2023-07-141-0/+6
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| * | Add KHR_materials_emissive_strength extension support for exporting gltfswojtekpil2023-07-131-0/+6
* | | GLTF: Internal renames in material parsing codeAaron Franke2023-07-121-27/+27
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* / Add support for KHR_materials_emissive_strengthRevoluPowered2023-06-231-0/+8
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* Fix exporting MeshInstances without a Skeleton in the GLTF moduleAaron Franke2023-05-271-18/+10
* Add support for extending GLTF with more texture formats & support WebPAaron Franke2023-05-221-184/+193
* Merge pull request #72288 from MewPurPur/use-string-repeatClay John2023-05-051-3/+3
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| * Use String.repeat() in more placesVolTer2023-05-011-3/+3
* | Merge pull request #73656 from TokageItLab/expose-3d-tracksRémi Verschelde2023-04-251-6/+6
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| * | Expose interpolation methods for 3D track in Animation classSilc Renew2023-04-251-6/+6
* | | Merge pull request #69266 from aaronfranke/gltf-physicsRémi Verschelde2023-04-251-1/+1
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| * | Implement physics support in the GLTF moduleAaron Franke2023-03-091-1/+1
* | | Fix blend_shape (shapekey) empty name import.Martin Capitanio2023-04-121-1/+7
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* | Get the unlit / unshaded extension when importing GLTF and set it when exportingHakim2023-03-051-0/+14
* | For basisu avoid inserting to the image array twice.K. S. Ernest (iFire) Lee2023-02-141-1/+0
* | Fixes for gltf export.K. S. Ernest (iFire) Lee2023-02-071-93/+275
* | Use reimport_append api for importing embedded gltf imagesLyuma2023-02-061-38/+25
* | gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSEDLyuma2023-02-011-23/+58
* | Merge pull request #72201 from fire/gltf-extract-imgRémi Verschelde2023-01-311-4/+13
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| * | gltf: Avoid using base64 hash as an image filenameK. S. Ernest (iFire) Lee2023-01-311-4/+13
* | | Add remove immutable tracks option to glTF importerSilc Renew2023-01-301-30/+35
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* | Merge pull request #62499 from fire/gltf-binary-img-compressionRémi Verschelde2023-01-271-11/+90
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| * | Handle gltf binaryK. S. Ernest (iFire) Lee2023-01-271-11/+90
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* | Merge pull request #72162 from lyuma/skeleton_renameRémi Verschelde2023-01-271-3/+4
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| * | Make BoneAttachment3D and Skeleton3D names consistent.Lyuma2023-01-261-3/+4
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* / Avoid nested skeletons, and handle skinned meshes with children.Lyuma2023-01-261-23/+58
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* Adds missing method call to set blendshape tracks as 'imported' when importin...SaracenOne2023-01-231-0/+1
* Fixes cases where the runtime ResourceLoader cannot load gltf images.K. S. Ernest (iFire) Lee2023-01-191-1/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* glTF: Fix export crash with a ShaderMaterial (fixes #70159)Quentin Guidée2022-12-171-155/+161
* Pass GLTFState to the export_preflight methodAaron Franke2022-12-111-1/+1
* Consistently use `p_` for parameters in GLTFDocumentAaron Franke2022-12-101-1022/+1022
* Merge pull request #69372 from aaronfranke/gltf-cleanupRémi Verschelde2022-12-101-13/+5
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| * GLTF: Clean up lots of includesAaron Franke2022-11-291-13/+5
* | Use system fonts as fallback and improve system font handling.bruvzg2022-12-041-2/+2
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* Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-animRémi Verschelde2022-11-291-45/+65
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| * Add trimming option to cut un-keyed timeline before first key in gltfSilc Renew2022-11-291-45/+65