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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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mono
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csharp_script.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
C#: Generate instance types for singletons
Raul Santos
2023-08-06
1
-1
/
+1
*
C#: Move build button to EditorRunBar
Raul Santos
2023-08-03
1
-2
/
+0
*
C#: Fix command line exporting
RedworkDE
2023-07-07
1
-1
/
+1
*
C# Fix reloading of non-tool scripts
RedworkDE
2023-06-28
1
-1
/
+2
*
C#: Fix editor integration breaking and causing error spam when reloading ass...
RedworkDE
2023-06-21
1
-19
/
+27
*
C#: Set `PropertyInfo.class_name` for method parameters
Raul Santos
2023-06-16
1
-0
/
+6
*
Style: Harmonize header includes in modules
Rémi Verschelde
2023-06-15
1
-16
/
+19
*
C#: Unify project name handling and fix issues with the handling of some spec...
RedworkDE
2023-06-14
1
-5
/
+2
*
Fix crash when using base types of extension-based types from C#
Mikael Hermansson
2023-06-12
1
-2
/
+11
*
Merge pull request #75188 from RedworkDE/net-synchronize-insert
Rémi Verschelde
2023-06-06
1
-1
/
+4
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*
C#: Synchronize adding ScriptInstances
RedworkDE
2023-05-22
1
-1
/
+4
*
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C#: Add global class support
Raul Santos
2023-05-29
1
-3
/
+71
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/
*
Merge pull request #76659 from shana/shana/75152-fix-crash-when-initializing-...
Yuri Sizov
2023-05-19
1
-0
/
+6
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*
Skip initializing the C# runtime when generating glue bindings
Andreia Gaita
2023-05-18
1
-0
/
+6
*
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Merge pull request #72288 from MewPurPur/use-string-repeat
Clay John
2023-05-05
1
-6
/
+1
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*
Use String.repeat() in more places
VolTer
2023-05-01
1
-6
/
+1
*
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Fix "hides member" warnings in `csharp_script.cpp`
Ninni Pipping
2023-03-25
1
-66
/
+66
*
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Prevent crashing on startup if project has scripted theme types
Yuri Sizov
2023-03-08
1
-8
/
+0
*
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Validate that C# class names are valid identifiers
Aleks Rutins
2023-03-04
1
-0
/
+5
*
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C#: Fix crash when errors occur before language initialization.
RedworkDE
2023-03-01
1
-1
/
+3
*
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Remove unused `ScriptLanguage` methods
voidedWarranties
2023-02-26
1
-5
/
+0
*
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[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid con...
bruvzg
2023-02-20
1
-0
/
+1
*
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C#: Rename `Object` to `GodotObject`
Raul Santos
2023-01-27
1
-1
/
+1
*
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C#: Renames to follow .NET naming conventions
Raul Santos
2023-01-27
1
-28
/
+34
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/
*
Support script global resource name in EditorFileSystem
Juan Linietsky
2023-01-21
1
-0
/
+4
*
C#: Move `GLOBAL_DEF`s to CSharpLanguage ctor
Raul Santos
2023-01-18
1
-0
/
+5
*
Refactor ProjectSetting overrides
Juan Linietsky
2023-01-13
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
C#: Rename `ConvertToX` methods
Raul Santos
2022-12-23
1
-1
/
+1
*
C#: Add note about the class name in instantiate error
Raul Santos
2022-12-17
1
-1
/
+1
*
Rename all gdnative occurences to gdextension
Gilles Roudière
2022-12-12
1
-3
/
+3
*
Merge pull request #67023 from raulsntos/dotnet/fix-signal-callback-generation
Ignacio Roldán Etcheverry
2022-12-02
1
-7
/
+7
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*
C#: Fix signature of generated signal callbacks
Raul Santos
2022-10-07
1
-7
/
+7
*
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Use forward-declarations in big editor classes
trollodel
2022-11-29
1
-0
/
+1
*
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C#: Load assemblies as collectible only in the Godot editor
Ignacio Roldán Etcheverry
2022-10-17
1
-0
/
+6
*
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GDScript/C#: Tweak error message for invalid script type for object
Rémi Verschelde
2022-10-04
1
-2
/
+2
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/
*
Rename and expose `RefCounted::get_reference_count()`
Marc Gilleron
2022-09-21
1
-4
/
+4
*
C#: Fix module builds for Windows 32-bit with mingw-w64
Ignacio Roldán Etcheverry
2022-09-08
1
-41
/
+48
*
Merge pull request #65266 from raulsntos/dotnet/reload-non-tool-scripts
Rémi Verschelde
2022-09-05
1
-5
/
+39
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*
C#: Create script instance of reloaded scripts even if they're not tools
Raul Santos
2022-09-04
1
-5
/
+39
*
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C#: Connect only once for each signal of a script
Raul Santos
2022-09-03
1
-12
/
+8
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/
*
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
1
-2
/
+2
*
C#: Replace P/Invoke with delegate pointers
Ignacio Roldán Etcheverry
2022-08-22
1
-14
/
+5
*
C#: Use custom project setting for C# project files name
Ignacio Roldán Etcheverry
2022-08-22
1
-14
/
+9
*
C#: Add dedicated Variant struct, replacing System.Object
Ignacio Roldán Etcheverry
2022-08-22
1
-1
/
+1
*
C#: Add source generator for method list
Ignacio Roldán Etcheverry
2022-08-22
1
-51
/
+58
*
C#: Add source generator for signals as events
Ignacio Roldán Etcheverry
2022-08-22
1
-39
/
+71
*
C#: Re-implement assembly reloading with ALCs
Ignacio Roldán Etcheverry
2022-08-22
1
-243
/
+108
*
C#: Initial NativeAOT support
Ignacio Roldán Etcheverry
2022-08-22
1
-0
/
+4
*
C#: Re-introduce exception logging and error stack traces in editor
Ignacio Roldán Etcheverry
2022-08-22
1
-77
/
+5
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