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Redot Engine – Multi-platform 2D and 3D game engine
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modules
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mono
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glue
/
gd_glue.cpp
Commit message (
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Author
Age
Files
Lines
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Mono: Make Godot provide its own WASM m2n trampolines
Ignacio Etcheverry
2020-12-14
1
-25
/
+25
*
Updated gd_glue.cpp to work with the latest changes in the variant refactoring
Adrian Adeva
2020-11-10
1
-1
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-4
/
+4
*
Exposed randi_range to global funcs + renamed rand_range to randf_range
Yuri Roubinsky
2020-11-06
1
-2
/
+7
*
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-07-05
1
-7
/
+9
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-9
/
+9
*
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2020-03-17
1
-2
/
+8
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-2
/
+2
*
Mono: Fix build after ObjectID and Texture2D changes
Rémi Verschelde
2020-02-18
1
-7
/
+3
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-5
/
+5
*
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-02-05
1
-1
/
+1
*
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-02-05
1
-2
/
+2
*
Mono/C#: Make 'GD.Print' and its variants fallback to 'ToString()'
Ignacio Etcheverry
2020-01-02
1
-15
/
+81
*
Mono/C#: Fix GD.PrintErr now showing in the Output panel
Ignacio Etcheverry
2020-01-02
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-11-13
1
-1
/
+2
*
Merge pull request #31347 from neikeq/monodevelop-addin
Rémi Verschelde
2019-08-14
1
-0
/
+7
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*
C#: Add Ide Connection library and server for the editor
Ignacio Etcheverry
2019-08-04
1
-0
/
+7
*
|
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'
Ignacio Etcheverry
2019-08-09
1
-3
/
+2
|
/
*
C#: Generate the correct integer and floating point types
Ignacio Etcheverry
2019-04-27
1
-1
/
+1
*
Merge pull request #27485 from Faless/io/encode_decode_safety_pr
Rémi Verschelde
2019-04-01
1
-5
/
+5
|
\
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*
Add object encoding param to serialization methods
Fabio Alessandrelli
2019-04-01
1
-5
/
+5
*
|
C#: Add DynamicGodotObject class
Ignacio Etcheverry
2019-03-29
1
-1
/
+1
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/
*
C#: Add random functions to GD class
Ignacio Etcheverry
2019-02-19
1
-3
/
+30
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Rename "Log*()" functions to "Push*()" in C#
Michael Alexsander Silva Dias
2018-10-31
1
-4
/
+4
*
Add new log functions for C#.
Ben Rog-Wilhelm
2018-10-25
1
-0
/
+10
*
Cleanup of c# api files and bindings generator
Ignacio Etcheverry
2018-09-12
1
-0
/
+202