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Redot Engine – Multi-platform 2D and 3D game engine
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modules
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multiplayer
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multiplayer_synchronizer.cpp
Commit message (
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Author
Age
Files
Lines
*
Instantiate a replication config on synchronizer creation
Hakim
2024-06-20
1
-1
/
+1
*
Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-1
/
+1
*
Fix node config warning not updating for Multiplayer{Spawner,Synchronizer}
Haoyu Qiu
2024-03-24
1
-0
/
+1
*
Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-2
/
+2
*
Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-2
/
+2
*
[MP] Fix remote net ID cleanup
Fabio Alessandrelli
2024-01-14
1
-1
/
+1
*
Merge pull request #83279 from Faless/mp/fix_delta_indexed
Rémi Verschelde
2023-10-13
1
-1
/
+1
|
\
|
*
[MP] Fix "on change" indexed properties
Fabio Alessandrelli
2023-10-13
1
-1
/
+1
*
|
[MP] Fix synchronizer init and reset
Fabio Alessandrelli
2023-10-13
1
-7
/
+12
|
/
*
[MP] Optimize internal SceneReplicationConfig access
Fabio Alessandrelli
2023-10-10
1
-0
/
+4
*
[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-26
1
-5
/
+5
*
[MP] Use get/set indexed in MultiplayerSynchronizer
Fabio Alessandrelli
2023-07-14
1
-2
/
+2
*
[MP] Fix delta variables index decoding.
Fabio Alessandrelli
2023-06-26
1
-2
/
+1
*
[MP] Implement "watched" properties.
Fabio Alessandrelli
2023-05-24
1
-10
/
+103
*
[MP] Add a "synchronized" signal to MultiplayerSynchronized.
Fabio Alessandrelli
2023-02-20
1
-0
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix MultiplayerSynchronizer::update_outbound_sync_time when replication_inter...
Wei Guo
2022-10-23
1
-0
/
+4
*
[MP] Allow multiple synchronizers per node.
Fabio Alessandrelli
2022-10-03
1
-5
/
+41
*
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
1
-2
/
+2
*
[MP] Add warnings to spawner and synchronizer.
Fabio Alessandrelli
2022-09-17
1
-0
/
+10
*
Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-1
/
+1
*
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-26
1
-0
/
+304